A Zelda area would suck because it wouldn’t be on the park map, you’d just have to find all the attractions and stalls based on landmarks you see from high vantage points.
maybe Zelda will just have stage show or something.
i’m picturing the Ghostbusters show from Universal Studios: Florida, but Zelda themed.
I’m pretty sure I own this game on at least one platform. I think I hate it but guess I should download it anyway so it’s around in case I ever need some Alan Young Scrooge or a mediocre WayForward game that doesn’t make me feel gross.
Games leaving digital storefronts to dwindle into obscurity (never die on me, PS3 with After Burner Climax on it) make me sad.
Nintendorks will go for Mario. Theyll double dip when they open Zeldaland. They won’t for a DK expansion.
And you have to blow up a wall to find the restrooms
I see what you did there
expand donk
Hang Donk City
Eh, the Banjo Tooie park looks better and they didn’t need to expand anything.
More fun attractions too, even if there’s a lot of wandering around trying to find things.
(I’m not sorry)
i went to a theme park once that was mother 3 chapter 6 themed
I’ve always wanted to play Metal Wolf Chaos, but now that it’s been released on a platform I own I realize that I know very little about it other than that I found the premise amusing way back in 2004.
Being by FromSoftware it’s probably a good game, but I don’t recall ever hearing anyone explicitly say so.
It’s an okay game. It’s a mech action game in a similar vain to early Armored Core games with the notable difference that you don’t get to customize your mech. The premise helps carry it. It’s a good time for a single play-through, but it isn’t interesting to revisit. Once it’s over, it’s over.
Michael Brough has a new mobile roguelike out called P1 Select.
P1 Select
broughlike
available on appstore
available on itch.io
ios, windows
I buy all of his games sight unseen based on the strength of Imbroglio alone. I’ll let y’all know how it is!
did you play any of the games from the broughlike game jam?
my favorite thing was michael’s blog post linking to all the other games hes made that aren’t that formula
I assume this is the Capcom twitter flacky getting it wrong; are there other instances of extreme scrubbing like P.T., where they pulled it from the store server instead of just closing down the purchase option when rights expire?
But why didn’t he call it Imbroughlio
Totally. Yes.
Yeah, I’m just trying to get a feel for how often the ‘game can be redownloaded as long as the store remains up’ promise gets broken; my sense as someone who follows this quite closely but not obsessively is that that holds up well, without the complicating factor of publisher-side update hosting.
I don’t know enough about the console side of things, but the way it works on the App Store is that you’ve got a button to remove from sale and then it asks you if you are removing the build to settle a legal issue, and checking that box is the only case in which a build of an app will completely disappear
I assume the console storefronts have something similar in place?
