Art style’s nice if not that freshly striking (yet), looks a solid blend for the genre. You can kinda see the best parts of 2B and Noctis movement sharpened up. Tight combos like :58 don’t suggest anything wildly new but there’s something to that timing.
Besides satisfactory chunk n chop, I’d love to see them trace a bit of Sekiro’s way and require more enemy “in your facedness”. A few less combo sponges. Spacing and evasion often becomes too easy in wide arenas, so it’s a right threat letting them close their own gap. Wishing anyways, I’m already there for most Plat and deep action slashin’.


