bulletin witch

I don’t think there will ever be a very large audience interested in the production of entertainment

I am very worried about celebrities becoming the face of games and commanding a lion’s share of the budget away from production staff, though! I was not unhappy that Beyond: Two Souls’ movie-poster packaging was attached to a game regarded as a disaster. Games are not about actors or characters; they’re about players working inside a bounded system, and the player’s experience should be centered.

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Well…the people who sew Tom Holland’s Spider-Man costumes don’t appear on late night with him so…?

maybe they should

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I agree but I also remember when Todd McFarlane started his toy company and posted pictures of the asian workers hand painting the figures in the back pages of Spawn one issue and then the very next issue caught a bunch of flack from readers for using “sweatshop laborers” or whatever and it’s just like, where did those people think their toys came from you know.

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I believe that is the intended (salutory) effect

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Pretty sure the same people are still hand painting the toys in a sweatshop though.

Unless they aren’t. I’m trying to find out just who actually makes the toys now and the information is not readily accessible (:thinking:) so I’m just going to assume they’re still being made in poorer countries.

It’s just funny because Todd McFarlane was clearly real excited to show people his operation and give everyone a peek behind the curtain and he just ended up upsetting people instead.

I think people should be credited and recognized for their work and contributions and we should all stop worshipping false idols of celebrity and definitely shove everyone’s face into how the sausage is really made but somehow in the end the sausage still gets made wtf.

my favourite is still when videogame press people have full knowledge of crunch practices but still buy into the idea that that’s what gives these things an indefinable extra layer of quality, based on absolutely nothing besides the words of management themselves, aka the exact people who have the most riding on presenting this stuff as something other than venal incompetence.

the next time I work on a videogame i’m just gonna murder some hitchhikers to drink their “life essence” in safe knowledge that videogame people will go out of their way to give me the benefit of the doubt about whatever the effects were meant to be.

“wow, these cloud textures are great - I can really sense how hitchhiker life essence gave them their extra edge”

“I don’t approve of murdering hitchhikers, but there’s something undeniably impressive about a game built on that level of sacrifice”

“perhaps we honour the memory of those hitchhikers when we buy and play the game that their spirits are trapped within ($29.99)”

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I’M SO ABOUT IT

kanye is patching his albums days after release so don’t let anyone ever tell you video games haven’t changed the world

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Hey I realize I probably posted about this a while back, and that it may be a bit niche of an issue but I was just reminded and it bears repeating

to ANYONE WHO USES FL STUDIO

Be aware that if you uninstall for any reason (like to install a newer version), it WILL delete everything in its install folder. No exceptions.

Not even your saved project files, which by default save to a folder inside its install folder. It WILL NOT MENTION THIS at uninstall time, it will NOT ask if you’re sure, it will absolutely delete all of your work forever.

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and much like videogames, kanye being able to do this has entirely destroyed the quality of his output

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crunch is inevitable in such project-based endeavours, it’s good and in most high-energy workplaces people will want to do it anyway.

the problem is it being unpaid and excessively lengthy.

yes, people will “want to do it anyway” because everyone who doesn’t was already screened out by interviewers

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hm. i’ve been using FL Studio since version 4 in 2004, have uninstalled and reinstalled countless times and have never lost a project file. i’m wondering, though, because i also took pains to back my stuff up periodically and therefore i’m trying to remember if i ever had to rely on this.

if this happened, i don’t think it’s normal behavior. are you 100% sure all of your flp files are gone?

edit: i’m currently researching this on the image-line forums. saw a staff admin post something that tracks with my experience in a thread with a user having a similar issue; they updated, now they can’t see any of their projects.

FL Studio installations can’t delete files, they will be somewhere you left them.

so in your case you said you uninstalled first. i’m trying to remember if there’s a checkbox or something to remove user files during uninstallation, but i can’t remember.

at any rate, i am definitely curious about this. i am sort of gathering that this is already from awhile back, but i think something went specifically wrong in your case. maybe i should try backing my stuff up tonight and then uninstalling FLS and see what happens.

BIG LORE IMPLICATIONS

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I want this to be a reaction to the reaction that diablo 3 was too colorful and bright by having diablo 4 be played in pitch darkness

diablo 4 is an experimental sound-design-only game with no visuals turns out

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