Being the number 1 fan of something no one cares about

I’m a huge proponent of the interactive fiction of Ryan Veeder. He’s not exactly a hidden figure in the medium; his debut game, TACO FICTION, won first place in the Interactive Fiction Competition in 2011, and he’s been well-regarded ever since.

Despite this recognition, I feel like his works tend to be overlooked. People are hesitant to try the games in his Little Match Girl series or those from the Tales from Castle Balderstone or even a Crocodracula title because he made so many of them, and they naturally assume they need to be familiar with the earlier games in order for the later games to make sense—or they disregard them as goofy frivolities. I think they demonstrate a sophistication of form and, not infrequently, an improvisational flourish.

At least this guy gets it.

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HAVE YOU GUYS HEARD OF THIS GAME CALLED PILLARS OF ETERNITY

That’s mostly a joke because I know I am not pillarses #1 fan. So its probably Darklands or Warriors Orochi 3 Ultimate

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There are many Bulk Slash fans but none more than me.

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I have bought over 20 copies of Umbrella Corps: Resident Evil, gifted over a dozen of them, and played with only one other person who after 5 minutes said they needed to go hang out with their friend and never came back. I have a text document somewhere filled with gift codes where I did not track what was and wasn’t sent to someone already, but I’d be surprised if more than a few of them were actually claimed. Because who the heck wants Umbrella Corps: Resident Evil?

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Vision Soft Reset was my top game I listed out of that first giant charity bundle, so I’ll pick that as the representative choice from it.

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I’ll be ready to back you up on Warriors Orochi 3 Ultimate if you should need to step away for a lunchbreak :servbotsalute:

hmmmmm.

Split/Second DEFINITELY fits the bill, it’s the game i would need to come up with if it wasn’t existing already.

aside from that, hmmmmmmmmm….

Alice: Madness Returns isn’t a good game, mind you, but one that left an impression on me for being different. Would recommend if somebody said “give me something DIFFERENT, PLEASE”

:tarothink:

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Minnish Cap Stan here, but mostly on the back of one very well utilized item and some cool boss fights

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As a huge GBA guy I can absolutely agree with this and I don’t even really care for zeldas all that much

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tarotica voodoo, an msx style flip note animation manipulation adventure in which you jump out of a falling plane in order to warn a family living in a resident evil house (with zombies and demons) about the same plane being on course to crash into them. there is no actual urgency and they aren’t leaving until everyone has woken up and had breakfast

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The cool thing about the internet is that no matter how esoteric the thing I’m into is, I can find someone who’s even deeper into it.

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i’m always Greylock Studio/Matt Larabee posting lately. no other developer makes the act of movement in 3d space so exhilarating imo

i used to think i was a path of exile sicko because the “your character build is an open ended engineering project” tickles the problem solving part of my brain but they keep shrinking the buildcrafting space to make the game challenging to nolife streamers and slowly lost me. if i do pick it up for a league i just play someone else’s build to avoid wasting a bunch of time on something that won’t scale to endgame. path of exile circa harvest league rip

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Micro Maniacs on PS1

because (realising as I type ths) the game maps feel dirty and messy. There’s junk all over the place and those lil guys have no business being there, running around like cute lil’ fever dreams. Every character has a unique weapon set. (This is why I cannot believe in the kart racing gaming as a genre, subsequently). Its like the special stage of Street Fighter 2 except you’re too small to destroy anything, you just are a dude. A running fighting game character dude. (All the characters have enough ‘tude* to be a fighting game character) Its a particularly UK kind of physical comedy that only Beano and Dandy B-Word Commonwealth kids would fully appreciate.

*This was how we used to spell the word ‘attitude’ in the 90s.

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It has been way easier being the number 1 fan of something no one cares about since the last ten years, in which great games have been released into the void without meeting their audience every week

Mine are

Natsu-Mon

Literally Boku No Natsuyasumi from the Boku No Natsuyasumi team, with Breath of the wild climbing and a huge world. So much heart to it. 146 reviews on Steam

Wuppo

Feels like it comes from an alternate world where the Dutch have led videogame design. It is extremely cool and unique. I’m very eager to replay it with my kid

Vernal Edge

This drowned in a sea of other Metroidvania releases. It’s not perfect but the look and music and movement are all wonderful

One Night Stand

Just a nice little 5 minutes replayable VN about the morning after a one night stand. I love it.

Shinsekai Into the depths

Japanese name + Temporary Apple Arcade Exclusive = doomed to fail. But this was an immensely cool Capcom game about going down and down in a submarine

I’m going to replay them all to see if they hold up

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Natsu-mon and wuppo are things I’ve had my eye on

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Wuppo is pretty good

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I really love XIII (2003)

The dynamic soundtrack. hinky cell shading, the odd voice acting, easy shooting. Special gimmick segments, pulp spy tone.

It has all the markings of mismatched budgets and ambitions. Level design is all over the place. An excellent triple C gaming experience. I think ive been through it 2 or 3 times and I’m about due for another.

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I have this game on PC physically cause i found it at goodwill once

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A boss fight in XIII made me chuck my Wavebird hard enough to put a hole in a wall.

Wavebird was fine tho

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I fixed my handheld emulator to boot this game up and discovered I already started a playthu lmao

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I had to stop playing this because of the weapon break mechanic. Having to play the game in a style where I break the weapon of every single boss in the game (who you only fight once each) if I want all the weapon designs was too much for my collectathon tendencies. I’m on board for chests in one-time dungeons, and stealing items from bosses, but having to functionally full parry every boss in the game for unique weapons is a step too far.

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