Ok ive basically got an outline of the scope of the game, and have started fiddling with the numbers and testing the combat so it’s closer to what i want. I have most of the maps sketched out and im gonna start building them in engine. There won’t be a lot! I’m dividing the game into 3 short acts and there’ll be a little “overworld”/hub area per act, with a couple interior maps. And i mean short and little lest that sound really ambitious lol. This is an rpg short story, not a novel.
Big goals:
-good, punchy, decently strategic combat. The basic RPGM combat is classic Dragon Quest, Wizardry, etc. first-person turn-based and my goal is to at least make it so you dont bash bash heal yawn through everything. Not saying im gonna try to make the perfect balanced combat system for my first game, but i do want to design around my tastes: smallish numbers, skills that are unusual and powerful, short and high-risk fights instead of long attritional ones. (all that said, it’s probably going to end up being really easy if you’ve played even 1 megaten game)
-also there will relatively few combat encounters, none will be random, and they’ll be finite. All killer no filler
-and at least as many non-combat encounters. Think like, choose your own adventure segments that use skill checks. Jrpgs glide over that kind of stuff even though it’s a crucial fun part of tabletop and gamebooks
-a reasonable amount of nonlinearity. We’re talking, do these things in whichever order, or maybe find a shortcut and skip a few sections. Again, trying to make the jrpg i want to see, as much as i feasibly can at least
-not a ton of plot or dialogue! but what’s there will be umm very recognizably sleepysmiles lol. I actually nipped bits of the story from ideas for comics ive had
-obscure hidden shit and mechanics that i’ll implement on a last minute whim that most of you probably won’t even notice
Tbh when i write this out it still looks a bit overambitious for my first game, but im having enough fun brainstorming and crunching numbers together that if i get at least 1/3 of this done by the end of the month i’ll feel pretty good about it!