A Semi-Arbitrary List of Experimental Art Games

I played some of this. It makes me think of those dreams you sometimes have (that I do, anyway) about a video game that kind of makes sense but kind of doesn’t.

The extra panels are sometimes just decorative or evocative and sometimes contain things you can interact with. Enemies are easily dispatched but in a disorienting way, and it’s not always clear what you’re supposed to do to progress.

It’s an odd experiment built out of the components of a traditional game and I like that about it.

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