I just realized that Bob’s Pizzeria is run and seemingly owned by a man named Mario, not Bob.
My favorite Shenmue locale continues to raise a surprising number of questions for a place that has literally no narrative or mechanical function outside of 'There is a pizzeria here".
I’d already beaten the game like four times before I even realized that was a place you could go inside. I can’t imagine any other like "AAA " open world or adventure games having so much stuff that you can just totally miss.
I went on this cruise during winter. I had not expected the weather to actually be cold. There was no heating on the boat and they only gave my wife and I one blanket. Thankfully, we stopped in a little port town and were able to buy heat pads, but that first night was miserable. It’s a great cruise besides.
i’m playing on normal difficulty and i suspect that the fighting system really is just “press buttons and if you like also r2”, and winning or losing is mostly (entirely?) dependent on your level. maybe making a system as complex as the vf-based one from the first two games from scratch was beyond their budget, but they also didn’t want to make every fight a qte?
(i assume, since this is some weird license situation, rather than an inhouse sega production, that they couldn’t just take big chunks of code or whatever from the originals)
i really enjoyed the ending. first, the gathering of heroes before you set off is cool, as are the little cutaways of all your friends beating up goons as you make your way up the mountain. there’s one particular band of goons just before you get to the final boss room, and the game makes a big thing of having close ups of all their faces. were they kickstarter backers?
as for the ending itself, there’s internal conflict among high-ranking members of the chi you men! lan di might be dead! (he definitely isn’t though) both of the mirrors are now in the hands of villains! it all makes me very excited for shenmue iv. how old is yu suzuki now?