13 Stencils: Ageist Ream (and miscellaneous vanilla wear)

I was similarly ambivalent about the plot twists at the end. I didn’t find them as inspired as some of the earlier revelations but at the same time I liked that they kept piling them on.

Apparently this game did not sell well. That’s a shame, as I’d like to see more good uncovering-the-convoluted-story games like this and Obra Dinn, which I played around the same time.

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