10,000 Bulletins: No One Can Stop the Presses! (Part 1)

Fuck yeah! Finally, a killer app.

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at this point, there must be some technological reason why jsrf doesn’t have anything. like, there’s been multiple ports of the original, and it seems like every other sega xbox game is at least available through backwards compatibility, and it’s surely requested more than most of them put together

yoooooo are you serious they got F.E.A.R. and Otogi AND Skate 2 AAND the first two Max Paynes AAAAND ridge racer 6, AAAAAAND a bunch of fucked up looking post-gothic rpgs i can gawk at when im bored??? i’m actually a little hype if only cause ive been waiting for Otogi for Many Years lmao

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my good friend and rpgmaker design genius sraĂ«ka-lillian finished their new game. i tested an early version and didn’t understand it at all, excellent.

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are they ever going to put these old xbox games on pc

this is bollocks!!!

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I played thru JSRF on a 360 & the frame rate would crash & burn pretty badly at points in a way it wouldn’t on an actual Xbox. Guessing this is the reason.

The Xbox 360 was on a completely different architecture and the gap in performance between Xbox and Xbox 360 was not as wide as it is between Xbox and Xbox One/Series. Yeah, the game chugs on 360 (so does Sega GT 2002!) but that doesn’t mean it would necessarily chug on this console too. If anything, 360 backward compatibility was a little overambitious.

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i was always hype for it to come to xbone+ because the 360 performance was such dogshit yeah

my money is it’s on music licensing bullshit though

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yeah I can’t see any reason they’d have left it in the “RARE VGC” eBay zone this long if not for some absolute licensing quagmire

yeah JSRF has a bunch of licensed pop music that JSR doesn’t. looking at discogs, cibo matto’s “birthday cake” has been put out by a bunch of different labels in various regions over the years and that’s only one of many

also imo 50 Cent: Blood On The Sand is an essential example of gaming of that era and must be preserved if only for innovating the Cuss Button as a scoring mechanic

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as we all know, OG BC on the 360 was a stringently tested program, as evidenced by all the people who played through Orta on their 360s after it launched

I very vividly recall 99th Street would have single-digit framerates, which implies to me that they weren’t doing any culling and just rendering everything, which seems bad

this and literally half the songs in the game are under Grand Royal IIRC, which

Due to mounting debts, Grand Royal went out of business in 2001. Its assets were sold off via auction on Bid4Assets; these assets did not include any rights to Beastie Boys music.[2] The assets and back catalog were purchased by a group of fans who in turn started GR2 Records.[3

yeah, they’d probably play ball

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(also JSRF is bad and keeping it buried is a net good fight me)

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Halo Infinite MP is out now on PC and Xbox.

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The original version, that you can’t play anymore, was terrible. I wanted them to release a superplay video for that version of the game, because I sure as heck could never figure out the intended playstyle of the game, and didn’t find anymore else who could either. Seemed like you were supposed to hope you found a chokepoint in a level you could bait enemies into, and then also hope that acid blood enemies didn’t die near it, because stepping in acid blood once usually ends a run.

But anyways they replaced that version of the game and maybe it’s decent now.

Welp the Cave games aren’t on that list. So guess I am keeping this 360 forever.

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Oh Mushihimesama Futari now works in Xenia.

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No longer a nut lol.

I don’t want to be all “lol lazy game developers” but


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idk if this is laziness as much as it is doing it as cheaply as possible. I can’t imagine anyone involved was being paid enough to care, and I’d actually be very willing to believe that anyone who showed signs of caring about doing more than the absolute bare minimum was punished for it.

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