10,000 Bulletins: No One Can Stop the Presses! (Part 1)

yeah i absolutely feel you, i don’t bring this aesthetic language up as like the prescriptive Good Way to do things or anything, i feel like ignoring the actual use and purpose of thematic/emotional signifiers in a specific aesthetic language and just treating it as a monolithic and previously understood genre template to be uncritically and methodically reproduced and reciprocated in it’s entirety is how you get mind numbingly boring and impotent shit like the Retro Game Spiritual Sequel indie startup boom or the ‘Boomer Shooter Revival’ people further up the thread are referencing. (man i motherfucking hate dave oshry so much he’s such an annoying stupid as shit rich guy).

what i actually mean is i really wish people who make games would think more deliberately about the emotional tones they’re invoking and for what purpose of the work they’re doing it because imo it would lead to more generative and personal expressions of interiority and development of artistic process, the thing people do now where they go “i want to make Cute Game so i will make my game look like all other Cute Game” and it becomes a weird memetic prefab artstyle is so uninspired to me.

i feel like this is a REALLY bad faith reading of what i’m trying to say. i’m not advocating for more adult swim shows lol, what i mean is that i’m someone who finds a lot of power and expressive potential in cartooning and other exaggerated visual languages to communicate really layered complex things visually and spatially and i find that the conceptualization people have that this aesthetic language is only to be invoked for content that’s ethically pure or dimly pleasing both artistically squandering and intensely alienating on a personal level as someone who is effed up and emotionally messy. (especially with the added implication that it’s only being done to hurt or trick people or threaten children???).

creepycute as an aesthetic language is really foundational to my own artwork even and i find invoking it’s signifiers really powerful for communicating complex feelings i have about the world so i really do not wanna sit here and be reductive about it. like i’m literally thinking of jhonen vasquez and krystine kryttre and junko mizuno and cate wurtz comics and like horror games starring cute furry girls with mascot proportions and of yume nikki and lisa the joyful, not of making a 1st grade class watch Superjail lmao.

for as much as you’re talking of people projecting their own hangups into things you really seem to have a highly specific idea of what kind of media i’m talking about, who is making it, and what their motives are for doing so that comes off to me a lot more like you’re talking about something i reminded you of that you invest a lot of energy and stock into hating rather than any idea i’m actually putting forward.

media for like insulated 25 year olds who don’t want to think about anything is exactly what i’m talking about hating, if anything in my experience a lot of the white collar disengaged 20 somethings i’ve met absolutely love wholesome games and are like the primary demographic serviced by them, part of my consternation with wholesome games is how people my age USE them to escape into a bubbled mindpalaced reality and get hostile or dismissive or even accuse people of “wanting to be shitty” when they’re presented with a work that wants to be honest about it’s complicated interior emotions or in general just expects them to think about or empathize with something that isn’t perfectly at home in an Animal Crossing game.

it’s intensely frustrating to me that it’s more difficult than ever to just use familiar language to talk about adult things in my artistic and social worlds, so i really don’t understand what part of my post you’re referencing in the implication that this is about avoiding the material realities of the adult world.

i feel like it’s reductive towards a really wide swath of work to assume everybody making dark and cute shit is just doing it for Revenge or to poison our sweet society world with their immoral subversive dark artist energy that will Mislead and Corrupt the child youth.

(i hear some of these so called ““artists”” are even ““gay”” :scream: u see what i’m doing here? u see why this language bothers me so much?)

it’s funny you bring this game up because i absolutely despised a short hike lol, it and games like that are exactly what i was thinking of in my first post when i referenced assimilationist cottagecore media, it kinda anti-inspired me to never make a game that simultaneously service like in it’s unobtrusiveness and clunky in it’s emotional manipulation lol

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I apologize. I was mostly complaining about my own anxieties than addressing yours. You went to adult swim which yeah that and Wondershowzen (a 18 year old show? i am old)) are my complaint as a dad.

I felt like A Short Hike had sincere emotion behind it. I think we are both driving at wanting sincerity in art!

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yo I dunno where this “boomer shooter” revival is someone point me at the new wave of old school fps games please

Are we just talking about like Dusk and Amid Evil or is this actually a thing

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oh the publisher that put out dusk (new blood, company of dave oshry the accursed meme man) has already moved on to pushing a new wave of games in that spirit and have kind of directly facilitated and inspired a new wave of retro fps games in that wake so over the last couple years literally like five million games came out. i think the newest shell company with the rights to call itself 3d Realms put on a little nintendo direct called realms deep recently to advertise a bunch of them.

there’s like hrot, project warlock, hedon, cultic, white hell (this one looks like some trash lol), the citadel, ultrakill, fallen aces doing the exhausted mr plinkett listing star wars npcs voice now vomitoreum, ion fury, postal brain damaged, post void, nightmare reaper, prodeus, selaco, viscerafest… wrath aeon of ruin… dread templarr… fi da puti samurai… ohhhh nooooooooooo

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Yes! This was one of the nicest surprises buried in that game.

I think what rubs me the wrong way is that every single ‘Nintendo direct’-style presentation tends to present games as merely items on a menu and the publisher/collective has essentially branded a feeding trough. I guess it’s not inherently bad since I don’t know how you promote awareness of literally hundreds of games in the time companies have to slam these things together.

I’m imagining the itch.io direct where the last 1000 games from that week are given a spotlight. Maybe all future directs could be procedurally generated and just run a 24 hour livestream of an announcer saying ‘Up next… What’s in store for Gloobulous George and his wholesome friends in Schmaltz World? [run trailer]’.

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dw it’s def inherently bad

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I think there’s like 3 good shooters in this entire list of boomer shooters.

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Just play the unmaking

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I think Graven still looks good but I don’t know if it’s really a “boomer shooter” or not since they’re calling it an immersive sim but it happens to made with the boomer shooter revival technology.

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Gloomwood is also like this for me, begat by this goofy trend but probably not the same exact thing like so many other games are.

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9 posts were split to a new topic: regarding dave oshry, the accursed meme man

wtf you’ve played like 15 new fpses and haven’t told me which ones are good I’m mad and offended

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2 posts were merged into an existing topic: regarding dave oshry, the accursed meme man

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literally heard of two of these and the one i played was not fun

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was it hedon (hedon is really bad but appeals to channers so it has a greatly over-inflated rep)

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no I played post void and was mildly disappointed even though it was very cheap

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Check out Supplice, everyone.

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hey anyone remember strafe, was that actually any good