years ago, i played the d&d board game, which was designed by someone who had a huge inexplicable boner for floor traps. recently, a friend got the temple of elemental evil board game, which follows suit.
more than half the playtime seems to be spent on dealing with endless floor traps! you’re rarely ever able to go anywhere or do anything because there’s traps blocking off every entrance and exit to a room!
this isn’t really related to actual d&d, but still. whoever designs those games is bad at designing games and should be stopped.
