Xanathar's Guide to Cleavin' a Goblin Clean in Twain (feat. D&D)

I’m remembering a character we did for a League of Extraordinary Gentlemen game based on 20s-40s American culture. I had FDR who had retreated from public life at the end of WWII to run the coming espionage engines of the cold war

and built himself hydraulic legs

since this was GURPs I just put all my points into a kick ability (and patrician-ness), including an ‘energy’ requirement. So he still rode around in his wheelchair, but once he stood up, you knew a fight was serious


someone just linked this insane larp proposal in a facebook group for everyone’s amusement, and now i am posting it here



isn’t this just richard garriott’s house


this is just a cult

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Pretty sweet way to get some free servants

i finally got a copy of ryuutama, and it’s one of the nicest-looking books i’ve seen! the game seems really interesting, too. i might even try to play it at some point :open_mouth:


i keep meaning to properly read mine… what kind of adventure would you run? also curious about where you found a copy, did you have to get it online?

not only did i have to get it online, i had to place a backorder with a site based in london and it took 2 and a half months for them to actually get it! but they were the first uk site i’d seen that had it listed as “backorder” and not just “out of stock”. (and ordering a big hardback book from the us is impractical because the us has the worst shipping prices of any country i’ve ordered anything from)

since its a game all about locations and such, i’d want an adventure based around discovering unusual or surreal locales.
or maybe a more down to earth story about various characters travelling from a small village to the big city, all for their own reasons.

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I’ve played one session of our “one shot to try it out” so far, 50% setup 50% playing which ended up mostly trying desperately not to die from walking across a field

I really liked the collaborative world-building, the way stats compound, and all the flavor stuff I’ve read in the books

It’s quite possible I’ve posted this before, I do not really have a memory anymore


How to set up your Dungeons and Dragons Campaign by Gary Gygax


My pathfinder group meets once a week on Sundays and all I wanna do is play more um yeah supSB D&D thread

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Weekly dnd seems impossible, congratulations you’re living the dream

Seriously, I had a every-other-week meetup for a bit and now we are like once every two months.

i run two tables right now and kts wild how one can meet up almost every week and the other one can gwt together like once a month and always has to wrap up after like two hours

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I really wanna do a oneshot or something, tbh

Got a regular, weekly meetup on Sun morning (5 people), and another one that everyone votes on each week (8+).

I think the key thing for that second weekly one is that you can just not show up to them, and the game will still progress. The DM’s real flexible and just has missing characters go off somewhere for that session. That makes it so if there’s one or two people that can’t do a day, but everyone else can, the game still happens.

The other thing that’s worked is scheduling it two weeks in advance. Plans usually haven’t firmed up by then, so more people can agree to it.


Something something sb West Marches sb campaign

Yeah with more players you can afford to have some people sit out a session or two and the campaign’s not stuck waiting. Tho finding players who can host 10 is the new challenge.

From what I’ve seen, 7 is about the maximum number of players a DM can reliably manage. Beyond that, it is a constant exercise in the DM making sure people don’t talk over each other, making sure the game does not get hopelessly lost on tangents only relevant to two or three players, parsing who is doing what action when, etc. It’s doable, it’s just not ideal or desirable.

These are also games that get people excited, which makes them a little more difficult to manage.

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