well sure, but that would be impractical!
Especially for a trad game like D&D which doesn’t allow for much systemic expression of player preferences, its helpful both for the group in general and the DM in particular if players weigh in with stuff like “I don’t like PvP but I like getting the group into situations from my character’s bad decision making”, “I like treating the combat like an optimized board game”, “I like having opportunities to express my character’s alignment esp when it conflicts with other characters”, “I prefer if our group makes decisions as a group”, etc.
Like, none of those kinds of statements are awkward to say and it helps a group come to some sort of consensus. It can help transform a group of acquaintances into a group of old friends who intuit each other’s limits and apologize for overreaches without shame.
Like, I don’t know if you remember but I totally had an awkward aside in the lost session 0 where I was like “We don’t all know each other super well, so if I overreach as a DM or you’re not enjoying some aspect of play just talk about it and I’m perfectly fine dropping something I had planned if it ruins your good times.”