What are the best demos

My favorite part of demos was prodding at the edges of them until something weird happened. Rocket Jockey was great for that. The demo was just a single, fairly bland stadium, but if you got the right trajectory you could slingshot yourself straight through the walls into the infinite beyond.
Which is cool! But then, sometimes, when you made your way back onto the playing field your hooks and cables worked differently. They would catch on the ground (and walls, maybe?) and you could make huge crazy webs until you’d saturated all 32MB of RAM and Windows 95 crashed.

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