The official, Capcom-sanctioned album Chiptuned Rockman has a remix of Gravity Man. Whoever made that one called is the “Afternath Sleaze Edit”
that’s definitely a euphemism for “post-nut clarity”, isn’t it?
The official, Capcom-sanctioned album Chiptuned Rockman has a remix of Gravity Man. Whoever made that one called is the “Afternath Sleaze Edit”
that’s definitely a euphemism for “post-nut clarity”, isn’t it?
These ropes don’t look parallel
i don’t know how to phrase this in a way that isn’t extraordinarily pretentious and bitchy, this comes from the Hater’s Point Of View, but it seems like a huge amount of trying to follow New Videogame (and movie lol) Releases at this point involves like justifying (to yourself, to other people) mediocrity lol
I think it depends entirely on framing / contrast… like, there have been periods of my life when I completely lost the desire or capacity to keep up with recent popular releases in various formats and eventually I’ve always swung back around to a more maximalist perspective which I do generally enjoy more and feel better about, and I think there are a few things going on there:
it generally feels better to have the opportunity to do stuff in a crowd or that’s being widely discussed, and ofc you still have to select for like, which crowd – this is the same reason why it’s great to live in a city with a good rep film scene, because you can still fill a room full of people with objectively marginal interests – but I do think the impulse to follow a band that is likelier to tour and to live someplace they will tour is at least slightly more pro-social than the alternative.
high production values and the various hoops they have to jump through en route to a shipping product are, when you’ve seen enough of them over time, objectively really, really funny. like I’m playing spiderman 2 in part because it seems to have been written by bradley whitford’s character from get out. and I don’t think that’s a purely cynical “haha this sucks” form of ironization, I think it’s fundamentally amusing what gets churned out within this absurd frame that I have a lot of intuitive familiarity with for better and worse. would I rather look at or listen to work that actually has something to say? maybe, but the bar that has to clear is actually far higher (this is why all the postmodernists got into genre fiction in the 80s).
I think most people are still basically endeared to work that is impressive on a purely technical level, though it doesn’t have to just be about $$$ graphics – again, film is a more intructive comparison here, it’s cool when someone manages something with makeup or editing that wouldn’t really be possible as a lower budget level, even if they’re shackled to work that can actually get a media cycle to do so.
Videogames are more or less cooked unless it’s some indie thing and there’s like 1 or 2 good mainstream movies that come out a year. I don’t see how youre wrong…
yeah like i never follow up on new game stuff (my rule is usually not to play a game unless its been out for five years and i still remember it, because hype cycles warp perspective), and to like not buy into shit thats made just to sell a new videocard. so much of games is just tied up in stupid tech release cycles and not about anything but the production. SO MUCH is crap. i was actually just talking to veronica about this wrt music
like its really easy to keep up with new music if you want because theres so much of it, and you dont have to compromise your time for music that almost does somethign you want, you’ll always be able to find multiple examples of whatever niche sound youre looking for and you’ll be able to find new and old versions of it that kick ass. i dont spend hours and hours and hours with a song i almost like hoping it grows on me i just turn it off and find a song that i actually do like
its also not bad. can you imagine the hell wed live in if every movie coming out every week and every videogame was worth seeing? life would just be missing out constantly. whittling that shit down is good actually
also one of my favorite books is about how disliking industrial production is somewhat more reactionary over the long term than the alternative and I think that’s generally a fascinating lens to apply
I do think a lot about how it seems as though literally nobody has yet mastered the skill of managing a team of 250 people and $500 million to create a videogame and making something coherent come out of the other end. Videogames cries out for its James Cameron
you really think Avatar’s storytelling is less muddled than the average AAA game? I don’t, it fails to hit what should be table stakes emotional beats and uses outdated Iraq War framing devices
Edie Falco could play a better NPC in like, GTA even
I feel like there’s a lot moé good movies than this, but even mega-blockbusters are only allowed to be in theatres for four weeks max so the odds of actually seeing any good movies is basically zero since it will be gone by the time any consensus on whether or not it’s worth seeing is formed and we are left with nothing but hype.
Funny you should mention Rockstar, because I guess RDR2 is the closest anyone’s come, but it’s still a gangly overstuffed monster falling all over its own open world pretensions.
But yeah I mean, I think Avatar is a better movie than Call of Duty 17 is a game. Every Activision/Ubisoft/Blizzard product is operating at like a Rebel Moon level at best. The damn things aren’t even in focus.
Directing a videogame this large is simply an artistic and organizational challenge that no one has figured out how to conquer. It’s too new of a situation and anyone with a good idea of how to manage it has been hamstrung by the vulture capitalists who run the industry. You’d need to drive like 60’s NASA levels of expertise and national fervor into it.
yeah, I guess I see that level of production as kind of a canard for what’s being talked about here. I think everyone knows that like, Netflix originals directed by the Russo brothers are kind of terrible the same way that Call of Duty is kind of terrible, and I would put Avatar in the same rough bucket as this (it has more heart but not much more). it’s one notch below – basically anything short of “standard bearer for burning money” that I think is still generally very interesting
haha destroyed by the word filter
well yeah that’s why i said mainstream movies
its funny youu mention this actually becauuse i would say a loss of focus is the main problem with almost (rdr1 doesn’t really have this problem) every rockstar game since gta4’s story actually
the last 1/3 of gta 4 is literally this tawdry mafia crap largely irrelevant to whats actually going on with the main character and then every one of their games since has some inane drawn out part of the story where the exact same fucking shit happens before they decide to actually wrap up the plot you care about
I think you just eventually age out of caring. The the failures seem bigger recently and they are but the game industry is so large at this point that you can’t keep on top of all the different fields. There were plenty of failed MMOs in the 2000s and now it is dozens of F2P Hero shooters that die before they launch or two hundred anime gachas.
This was ment to be short so…Done!
im actually just finally age appropriate for my hater-curmudgeon disposition
huh? they look perfectly parallel to me
I feel like the narbacular drop team getting hired at valve implanted a mind virus in me that if I made something good enough I could secure my future instantly and I’ve been chasing that paradigm for like decades unconsciously.
I bet you’re not alone, at least.