this is really cool. i’ve always thought of musicians as alchemists and it’s neat to see him apply those kinds of concepts to the way he creates. i’ve been meaning to go on his bandcamp to see what else he’s done so i guess my weekend is gonna be busy.
His game, Oikospiel, is an implementation of these concepts of intense musical feedback for every friction (and also a modern labor/value interpretation of Tristram Shandy!). Highly recommended.
gonna get this at some point
I can’t watch well atm but skipping around for a minute, immediately thought of Elektroplankton! Not sure how relevant but looking forward to soaking this in later.
Yeah, that’s a good connection; music out of play
theres a bunch of really good music in this game
xtremely good and pure
I keep getting this stuck in my head.
this put me in a tecnosoft mood
Other video game boss battles: “let’s get some BWAAAAMP BWAAAAAMP in there and some DUHNUHNUHNUHNUHNUHHHHH and just an assload of tritones”
FF14 be like:
if i recall correctly, the only way to hear Persona Mambo is to buy it at the Seedy CD at some point in the game, but before I had gotten it in-game, I found it when going through the files on the disc, and was like, “what the hell is this?”. the goofy, catchy mambo song only made persona 2’s world more enticing.
Oblivion is so good that I ended up with a copy of the Primals album just because of it.
I GET LIVE IN A DARK STUDIO
I’m sure Yamane drew from Wood Carving Partita (the library)
and intentional or not, also hearing aspects of my favorite SotN piece Crystal Teardrop (especially the low, distant high reverb drums and that gorgeous, sprawling organ before the loop)
…to produce this, not quite my fav but a fantastic comp: