Umbrella Corp Free Demo July 22-23 (PS4)

Coming back to this, the low time to kill also makes it hard to make quick adjustments when under fire. I guess this is natural to any game like that but UC has a ton of different mechanics that it’s hard to play with all of them as quick I want to. I think some of this could be alleviated by just making the intermediary game stuff go quicker, specifically the end of round screen and scoreboard. And just for learning purposes I wish I had more rounds to play in before being booted back to the lobby to choose the next map. Once I’m comfortable I think the best 3-out-of-5 works well for ranked matches.

With how quickly you move and how many different paths these maps have it’s actually very scary to stay in place. Your FOV is fairly small so I’m actually hesitant to just take cover and scope things out in fear I’ll get attacked from behind. Then again running around constantly isn’t a great strategy since there’s no guarantee I’ll have cover near when enemy fire starts.

Just got to keep playing and learn the tactics!