Cave Story vs Tetris
Cave Story
The way the story branches if you push against the boundaries makes this a masterpiece for me. Like Undertale, it lifts a retro aesthetic but applies it to a new structure. I love the way the action feels. I’m due for a replay.
I’ve said my piece about Tetris
Okay, I don’t hate it. It’s a really great action game, but at the same time, it’s just…falling blocks. I guess what I really hate is how it inevitably finds its way onto the top spot of every “Greatest Games of All Time” list. Yes, I have a compulsion to read these and that’s my problem. It’s often trumpeted as a “perfect game,” as if games could only be perfect if they were complete abstractions of reality. To me, however, it’s lacking in so much that I find interesting about games. There’s no atmosphere, no world to explore, no fingerprints of craft except in some versions like Tetris Effect and Tetris Plus , no human interaction (no, making the game harder for someone else because you’re good at your instance of the game is not human interaction).
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