even with sliding quality it’s leagues above what i’ve experienced elsewhere
but my mac also isn’t where i play games, i do that on a console mostly when i do.
i also have a pc where i do all my high-powered 3d graphics stuff since windows unfortunately has better support and tools for 3d software. it’s one of the few areas i think the mac isn’t the best platform suited to the task.
but yeah, the mac and apple are gonna be fine. windows has a proprietary graphics api too and if open GL support there is so shitty… i don’t get what the big deal about this is, if only for the fact that people really seem to enjoy making a fuss about apple. like sakurina said, their vision for the mac isn’t just to be another platform you click a button and compile for. is it kinda elitist? sure is, but it also makes for a great user experience for most people, and that’s what they care about most.
writing this from my 2012 macbook which has been serving me well longer than any other machine i (or my family) has ever owned.