Dead Cells is a pretty good game. It’s been mentioned here, so I know a couple of folks are playing it already, but I hadn’t seen anything too substantial on it. It’s a self-described rogue-lite that compares itself to Castlevania and Dark Souls, which sounds like procedurally-generated indie game marketing, but it plays well.
You start each run with a double jump, a ground pound, a dodge roll, a sword that can do a 3-hit combo, and a bow or a shield, depending on your preference. It feels like just the right amount of buttons – a decent variety of moves without an overwhelming amount of options (jumping and rolling is all the defense you need, I haven’t really tried the shields).
Combat is maybe a little repetitive initially – hit X three times, roll, repeat – but that’s OK by me. The weapons and items you find during a run encourage you to change up your approach enough. It actually scratches the itch I have that’s been telling me to buy Diablo III.
Try it out ya’ll.