The Moon Fields * Combat Junior IIIrd Smash

one time I spent 3 months finishing a game out of spite

it ended up as my most emotionally honest work, and most recognized, but

games are often better happy; your mood when working shows

I wish code didn’t turn into a mountain of every hate you felt while working on it, especially when every new change creates 3 bugs from problems you had earlier and you just want to throw it out and restart, but

if you can get in a loop of,

add something cool every week, or every other day

and stick to it,

it builds up to a lot of cool things

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