the greatest generation(monster hunter generations)

So weapon trailers are out in the wild now.

An interesting thing I saw was how the hammer and other weapons bounced off or didn’t smash through a monster on standard hits. Part of me is wondering that since you cut down on the follow through animation on that bounce you might recover quicker than if you had missed and hit the ground. If so, that sounds like a neat reward to land your hits and not miss them to get more hits in. But it’s also a great way to add some verisimilitude of hitting another object are reacting natural off it instead of going through like it was empty space.

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