the decline and fall of games journalism

Blogs are still good! I still read blogs. Just not any game-related blogs. I should update my blog.

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The pipe dream web project I’ll never have time to make would just be 366 blogs arranged in a circular sequence, one for each day of the year, and then I could copy all my posts that weren’t terrible from twitter and sb and livejournal and tumblr and so on into them in a permanent calendar. This post would be part of the 2020 entry in the January 30 blog, but then I could scroll down to see the posts I’d made on January 30 of 2019, etc.

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“Once again allowing you to fill William Joseph Blazkowicz’s boots, Wolfenstein 2: The New Colossus picks up where The New Order left off and takes you on a whirlwind ride full of ups, downs, and moments where you’ll be left dumbfounded by the insanity that is occurring onscreen. A single playthrough on normal difficulty without delving too much into the optional stuff will take you around 15 hours, and in that time you’ll have killed so many Nazis you’ll have lost count and witnessed so much craziness that you really won’t know what to expect next.”

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I love to go on a whirlwind ride of ups, downs, and moments.

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I love to kill uncountable numbers of Nazis in 15 hours

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I love to fill B.J.’s boots, wheelchair, and other vessels he inhabits. What is a body—

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Okay but who doesn’t call him BJ Blazkowicz

Change the names, and

it’s literally every game

Know that Tigress and I had an incredible time browsing the site that quote is from and there are hundreds of equal lines. It was a fountain of entertainment.

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Wait

I thought

You wrote that

Oh

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It sounds like a mag blurb from the 90s

revolutionizing games journalism by hand-counting the number of Nazi life that were ended over the course of a game and then directly using that number as a review score

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You misunderstand. “Uncountable” is the correct number; you somehow murder a literal continuum of Nazis and the score should be ℔₁.

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ALL MY BLOOD

(assuming CH)

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I swear, these people write as if their internal monologue is a never-ending loop Gamestop promotional video.

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flashbacks to this insertcredit thread: http://icarchives.selectbutton.net/topic/9702.html

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" But the lasting legacy for Grand Theft Auto V may well be the online content. It’s still hugely popular to this day, and may well be the best example of a great online community."

Been thinking about this for days.

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remove the last clause and it’s true, GTA V is a PS3/360 game that managed to be one of the ten best selling games on the next consoles due entirely to the online; it’s underreported because it’s even less played by media commentators than FIFA or Call of Duty

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My friends are still playing GTA V online and I remember seeing its previews a lifestage ago. I don’t think they’ll need to make a VI for years.

In their context “online community” means that the game has been well supported for years with free content. Which it has! Sometimes that content is even good (I will reinstall the ps4 version if we get a heist crew.)

But also think how everytime I join a server I am killed immediately and hear a bluetooth microphone blarring a baby crying and seperately getting messages from children calling me racial slurs and then teabagging my corpse because I wanted to see if they added female haircuts.

I also think how every single race begins with them trying to ram you into a wall so they can zip past you in their super car.

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