Tell me about The Last Remnant

Despite what Tim says Lost Odyysey is really bad.

“Mage-Like Girl”

I still get the idea of playing Lost Odyssey every once in awhile, idk. Is there another you’d suggest instead

lol

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That’s honestly seems like a real shitty business thing to do but I’m not all that surprised? They’re just announcing a “remaster” for the PS4, right? Probably a pretty safe bet that it will just be the PC version ported and selling that at even budget price when the it’s also on Steam for 9 bucks probably wouldn’t look too good.

Any of Square’s PS1 output really.

I tried to play Lost Odyssey with a buddy. We were at a wedding in game that went on for about 90 minutes. I turned to look at him and he was a skeleton and then looked at my hands and They were bones and twist I am posting this from beyond the grave because Lost Odyssey is really bad.

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Eh, I think they’ll have a remastered version up on Steam as well, just like BAMCO did with Souls 1.

it’s not on steam anymore

was delisted on the 4th

this seems like maaaaaybe the reason why since they never gave any reason for the delisting otherwise

edit: oh i see that was your point in the first place, sorry!

if they properly remaster this thing it will be pretty cool. the PC port is janky as fuck and drops frames in battles for me for no reason. even after .ini modding, it still loads textures in slower than halo 2 (though far quicker than the even jankier 360 version), so you get untextured everything after every scene transition for a second or two and it is honestly pretty distracting

the battles run like dogshit for no apparent reason, regardless of settings (pretty sure this game is doing some heavy single-core CPU stuff)

oh also there is atrocious screen-tearing

edit: oh i see that was your point in the first place, sorry!

I think this is you responding to Raziel but also applies to my post. Just noticed that the delisting hadn’t even been brought up in the thread until now, just assumed it had been and realize now that it probably wasn’t too clear in my post then where my frustration lies.

Did not know that even the PC version was so janky even on modern system which does give some credit to there being a remaster.

The PC version was definitely from that time when 360 devs figured out you could basically push the “release to PC” button, but hadn’t figured out that you needed to optimize on top of that. It’s got some major jank, yeah.

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holy shit it shows twitter likes as blood potions when embedding

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kills me to say it because these one generation remasters are usually so lame from a software integrity pov but I have such a hate on for that early 360 “big empty” aesthetic that this might get me to play it now

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Some little tidbits from an interview with director Hiroshi Takai

How did you come up with the idea of Unions instead of commanding individual characters?

Takai: I’ve been involved in creating a number of RPGs in the past, and I was beginning to feel bored about controlling just a few chosen characters, so at the beginning of this project, we proposed having group battles. When we initially incorporated these elements in the system, we realized that it wasn’t very realistic to issue commands to all of the characters, for example, if you had 50 characters appear in one battle. Instead, we took the approach of having standard, RPG-like commands, but with countless characters onscreen, and we eventually arrived at issuing commands per unit.

What was the inspiration behind coming up with a morale system for battles and does morale have any influence in swaying the course of battle?

Takai: Of course morale influences battle. It’s advantageous to keep the morale high throughout battle. The concept itself of morale was proposed by the executive producer, Akitoshi Kawazu. It came from a place of wanting to create a parameter that was born, almost like a living creature, out of a battle flow that couldn’t be controlled easily by players.

Quests are special requests that may allow the player to keep the guest that joins the party. Are there any special guests that you favor?

Takai: I would say Wyngale, a character who is of the Sovani race. This is a character that joins the party only if you can clear a quest with very high difficulty. The boss battle for this particular quest also happens to be my favorite boss battle in the game.

“It came from a place of wanting to create a parameter that was born, almost like a living creature, out of a battle flow that couldn’t be controlled easily by players.” is probably the most Kawazu thing ever.

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i really wanted to play this game when it came out, but i heard the 360 version was plagued by slowdown? so i kept waiting for the PS3 version that never came out…

now i have a mac, so i still can’t play it! :frowning: