STUNLOCK THE PRESSES: combo breaking news (Part 1)

Fanmade update of Alley Cat.

Alley Cat is a game created in 1983 by Bill Williams (rest in peace) and published by the company Synapse Software for Atari 8-bit and later IBM PC’s and compatible computers. With quite simple, but pretty original arcade mechanics at the same time, it is one of the first computer games that I played as a child. Years ago I started to program a remake of the game (it does so many, in fact, that the initial version was for MS-DOS ). The intention was to use the same graphics of the original and add some new details, but the project went through so many different stages and was parked on countless occasions. Finally, after taking time here and there in a rather intermittent development, I managed to finish what I would like to see as a tribute to the original game and its author.

This version offers the possibility of playing with graphics and sounds redesigned trying to simulate how an arcade machine version could have been, but also maintains the possibility to play withçoriginal versions of Atari and PC . Five new stages have been added, as well as a couple of multiplayer game modes so that up to 4 kittens can meow up their favorite alley at once. As an extra detail - and because another project I have is building an arcade cabinet - I added the possibility of configuring it for being able to play on an arcade cabinet with all the options that it may require, so that it integrates perfectly as another arcade game on your favorite frontend list.

The remake has been programmed through the old Allegro libraries, since as I said, the development started in MS-DOS . Currently it is only available for Windows (it should be compatible with any version). I would have liked to be able to port it to Linux and Mac , but I have not been able to compile the libraries and get a working environment in those systems. If anyone is interested in helping me do it, please, contact me!

13 Likes

This looks fantastic, looking forward to playing a jazzed up version of one of my favourite DOS games.

I read Bill Williams book, was a very difficult but powerful read about maintaining faith in God when your life is relentless, intense pain. I really enjoyed it, and so did my mum.

For those wondering, he talks about games for like two or so pages in the entire book, so don’t expect a big insight there.

3 Likes
8 Likes

I keep coming back to this article.

3 Likes

My new arcade game, BUMBLE BUTT, now has a Steam page! Wishlist and spread the… BUZZ!!!

17 Likes

Are there different stingers

can you

select butt

10 Likes

What about now it’s time to rock with the bickedy Butt Bumble

Buzz to the buzz to the buzz to the bass
buzz to the Butt to the Bumble

4 Likes

https://www.mohawkgames.com/oldworld/

Conquer the Old World in this historical, epic strategy game from Soren Johnson, Lead Designer of Civilization IV and Offworld Trading Company. Every year is a turn, and each leader is a mere mortal, so your lasting legacy will be the dynasty you leave behind.

A civ RPG?

I am so not in the mood for this after the past decade of civ games but I trust soren more than anyone else working in this space now that firaxis has strip mined so much of it

Reminder to check back in 18 months to see if conditions actually improve.

2 Likes

VR Bee game where you have to manually change your equipped stinger by hand within a certain amount of seconds or you die

1 Like

Amplitude should be our savior but I don’t even understand the pitch for Humankind unless it’s ‘bully a malnourished Civ outta here’

One belief shared by Rockstar employees is that Dan Houser’s departure will lead to fewer last-minute rewrites and overhauls—the type that led to a great deal of overtime on Red Dead Redemption 2 .

This can be huge and spread by a few director-level people who don’t understand how scope has changed in twenty years when it was doable, and it’s even more damaging to morale than it is to workloads as people see things thrown out. Just one or two of these people with enough power can drive everything else into a mad scramble around them.

2 Likes

jesus do I gotta play two of these this year

Endless Space 2 was kind of a bust even after Endless Legend was my favorite of these in a decade, so I don’t know. What they’ve been really good at is really revamping the game drastically based on faction-unique mechanics, and flavorful mythos, and I don’t see either of those speaking up in Humankind.

what was there to like about Endless Legend? I bounced completely off of that one, it was just a deeply mediocre rehash of Master of Magic but with conservative UX-industry-approved interface design.

Bottomline Endless Legend was Master of Magic with a hamburger button.

After mastering/solving the first Endless Space I couldn’t get comfortable with the complexity of Legend. Lots of little numbers that didn’t appear terribly important. So I never even dipped my toe into Space 2, since it just seemed like Legend in space instead of an iterative sequel to Space 1.

Faction designs, like:

  • One city only, creeper growth
  • Gold economy, instant army building (and a Thousand Sons reboot, thanks)
  • Instant teleporting between cities

Really hard, interesting mechanical variants that they have the confidence to put up against each other in a reasonably competitive game.

Using world ‘treasure nodes’ to slowly divulge mythos while using it as a hero vs faction conflict choice is very good. The global winter cycles were an interesting complication and very often create interesting dramatic stories of near-misses and just-in-time runs to safety. The global end-timer helps avoid the slow-wind-down endemic to 4X games, just as the winter cycles push towards a contracting economy and help prevent runaway victories.

And I think their UI design is really good and one of the studio’s strengths. Lots of very good functionality leaps, and the style was not conservative at time of release (it’d read as tired today).

You may consider my opinion suspect because I’m the person who actually likes Emperor of the Fading Suns, the only 4X game silly enough to run on 5 simultaneous maps and ask you to get elected Star Pope at the same time.

4 Likes

My dad had emperor of the fading suns and the microprose 4x star trek tng game and loved both of them. I never played emperor of the fading suns though, the star trek game was too much of a lure

sounds like your dad cultivates eclecticism but is very careful to act like he’s not trying

2 Likes