STUNLOCK THE PRESSES: combo breaking news (Part 1)

I mean if you think about it, that just makes it more Japanese.

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indeed, we tried but found it extremely difficult to string words together like this

Strangereal can only bloom naturally

Hey Neal Stephenson where’s your historically accurate swordfighting simulator now loser

Somewhat disappointed that this 17th century game features someone fighting with longsword but I suppose I’ll allow it

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It features a cossack fighting with a shashka, making it probably the most front and center representation of that particular weapon in video games (I don’t remember it being a big part of M&B with fire and sword)

image

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Schreier’s Ubi Soft article is there:

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Who the fuck has a computer that can run videogames and also loves mechs and armored core and will buy this and play this and tell us about it? Please and thanks.

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this owns

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Gamer Girl, software version 7.0
Looking at life through the haze of a wired screen
Giving bits as a pastime activity
Show some toxicity, cause she’s pretty

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Publisher says Gamer Girl was designed to raise awareness of the toxicity women face online

:face_with_raised_eyebrow:

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image

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ā€œwe just wanted people to know that you can harass women onlineā€

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Glad to see more from this team. I don’t even care what the game is, I just need this aesthetic in my veins.

Yakuza 7 gets an English dub

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Not bad but the lead sounds a little generic/young. Needs a certain roughness or imperfection from what I’ve seen of the character’s backstory. I’ll probably still play Japanese VO.

PRE-ORDER NOW TO GET A RELEASE DATE.

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it’s probably a good thing that sega are too dilapidated an entity to lawyer this one to death?

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I feel like in the past 2 or 3 years (maybe post-Stardew Valley?) indie games have moved from wearing their inspiration on their sleeve to strictly trying to make sequels that don’t exist. Zineth compared to this, say.

Is this because the indie scene was more separate from the fangame and mod scenes, which have now merged? Is this because Steam has proven again and again that unofficial sequels are one of the safest bets?

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because it’s easier to use other people’s ideas and concepts and aesthetics, etc than come up with your own.