A PS2 game?
It looks like a very obvious blend of Uncharted, new Tomb Raider, and Dark Souls. This is a PS3 game all the way.
A PS2 game?
It looks like a very obvious blend of Uncharted, new Tomb Raider, and Dark Souls. This is a PS3 game all the way.
the game’s tutorial plays out through a set piece that should be familiar to you if you played the uncharted games… and there is definitely a lot of climbing. so yeah basically a ps3 game.
They do a really neat thing in the tutorial, where they don’t show the button prompt for jumping, sidling, crouching, and the like, unless the player waits for about 5 seconds. So a player familiar with genre standards experiences it closer to the platform & talk segment it ideally plays as.
On the other hand, they’re as terrified of puzzles as any focus-tested AAA game, and pop up ‘Need a hint? D-PAD DOWN’ every 15 seconds in ‘puzzle rooms’.
Everyone’s anxious and unsure of themselves in their own ways…
The puzzle room… Jedi’s greatest foe
Darth Rubik
i like this game as a souls lite/uncharted esque bad pizza type of game but it’s really just making me want to finally play dks2 which is the only souls game i haven’t beaten 
Gosh I dunno, it’s way too meticulously crafted to regard as trash in my opinion. I honestly don’t have any complaints; it’s the most accomplished souls clone on the market right now. For anyone on this board, the only way you should play it is on Jedi Grandmaster, on any other difficulty setting it probably is bad pizza but at the highest setting it’s a Fromsoft game.
I think this is something of their hallmark as a studio. Titanfall is a kinetically luxurious successor Call of Duty with a dizzying skill ceiling but it’s aesthetically alienating to vidconossieurs and CoD players can’t hang with the Y-axis.
Then they made Apex and caved in the skill ceiling with demolition charges
Likewise, Fallen Order is too Metroid Prime tacky for true doom FROM heads
I’m pretty happy that I’ve managed to turn opinion around and convince everyone at my studio that Fallen Order has terrible combat; it makes my job much easier to have a pile of failures to point at
I’m still gonna play this
Alright I’ll bite, I’d love to hear your criticism in more detail if you could spare the time
I finished the game for work on the second-hardest difficulty. I liked the hair.
Guess I will play this next week and report back.
I forgot one
That platform with the slugs and spiders is a real standout as something that just…could not have been given much QA at all.
I eventually settled for running for the chests and scans nearby and letting myself get killed than deal with them.
I just played this game a month or so back and I can’t picture what spider/slug platform you guys are talking about. I recall a section with three spiders and I think a single slug right after a not-bonfire, but that took place in a regular arena-style area.
That’s probably the one. Kinda has a “bridge” going over it. Just remember it being hard not to get swarmed by the spiders and knocked over by the slugs if I wanted to roam that area.
I tried the highest dificutly and this is absolutely no souls game and the combat is far too sloppy. Fromsoft gams work with their known avatar and known verb set. Dropping it down for fun star wars-uncharted times.
I liked the implications of working class star wars and would have liked that to be longer but remember how dorkuses went mad after Jedi Outkast held the saber out of reach for 4 levels.
Bumping this down to Jedi Master immediately makes it a playable video game.