I got to play Sonic Mania for about an hour today and itâs so disgustingly good I was a little emotionally overwhelmed
Jensen never asked for this tho.
i did! it took reading what youâre supposed do in one of the mags that month
i also remember looking at the zone maps printed in there and wondering why there was so much stuff you obviously couldnât get to behind unbreakable walls etc, finding it so weird/cool that theyâd done some level design in places you couldnât possibly get to
good lightbulb moment when i read about & knuckles later that year
i too got suck on the barrel
I could literally only pass the barrels by jumping from the highest point of the stage and then landing on it to get enough momentum to make it move out of the way.
Or the Bubble Shield and using that to bounce it up and down.
The world before the internet was rough.
Now that I think about it, as a kid it never really stood out to me as being awkward because the entire game (Sonic 3) had lots of not-great level design. Iâd play the S&K stages over S3 any day.
THOUGHTS
The Sonic CD level sucks just like Sonic CD does, and the boss is tedious. The music is cool, though.
I laughed out loud when I got to the Chemical Plant boss.
Iâve found 5 giant rings so far
The Press Garden is beautiful, especially the second act. Also Studiophoilios or what ever itâs called.
I glitched on the Sonic CD level mid-boss and had to wait for time to run out to try again since it was impossible to get hit. More reason to hate the Sonic CD level
I havenât seen the bosses as puzzles, so far itâs always been immediately obvious what to do. Well okay, within like 5 seconds.
In conclusion this is a good game
The Metal Sonic boss gave me some issues too, mostly that I was killing the smaller ones while thinking that I had to wait for the boss to drop his guard or whatever.
The one that gave me the most trouble though was the Octopus Boss for some reason, I think I was just being sloppy which is common for me and Sonic games.
The clock hand in the intro before they start the race reads â1 2 3 K Mâ. Subtle snub to CD? Establishing Mania as the true successor?
Itâs a sequel to the first game.
Mania is a sequel to Sonic 1?
I keep getting stuck on blocks during the water level boss which I donât think is supposed to happen and itâs super annoying so I stopped playing for now. Feels like the game needed a bit more polish, all these glitches make it feel like a fan game!!!
Wouldnât be a Sonic game without a huge amount of game breaking glitches
the only glitch iâve encountered is that once the stage music didnât start playing after the invincible music finished. i feel left out
weâre talking about a series where the English manual for one game presented a glitch where youâre stuck in the level and have to hit RESET as one of âRobotnikâs diabolical trapsâ
thatâs wonderful, I want to shake the hand of whoever decided to do that
anyway yeah this is quite fiddly in places, and not really defensibly so, it can be quite frustrating if youâre not in mind of the old games, but itâs very faithful and odds are you may not have any trouble at all (if Iâd happened to beat the final boss on my first try I wouldâve had a pretty frictionless experience, it was only when I presumed experience with the last level I started to beat my head into the wall), and itâs still great and otherwise impeccably polished and has way more consistent level design than any of the older games regardless