One actually interesting aspect about Great Greed as a solo RPG is how each action in battle is tied to a button, and enemies seemingly act at the same time as the player (in reality the player has initiative so there aren’t any double KOs)
So you just press Up once and both you and the enemy attack at the same time and the turn is over in a second. Battles go blazingly fast. Can you imagine that in Pokemon? It could be so easily implemented too since each pokemon only gets four moves
Anyway otherwise Great Greed is 100% the dumbest JRPG I know of and it has a horrible translation, I kind of love it
Kingdom Hearts: Chain of Memories (I don’t care about genre conventions this game is genuinely fantastic and it focuses more on character action than party management because Donald and Goofy are delegated to usable cards in your temporary in-game summon deck but it still has stat growth and leveling in the form of upgrading your deck in various ways [and I’m only referring to the GBA version because I thought the PS2 remake was ass])
anyway this doesn’t fit the description I just thought about it and felt like mentioning it here
no this is good and encouraged i was always fascinated by that game as a little kid watching my friend who i was in love with play it at lunch or whatever
I guess Kowloon High-School Chronicle fits here, it does have a party system but they function more like equipment or skills than traditional RPG party members
Knights In The Nightmare would have to count right? You only control the soul spirit as a single entity that can possess other factions to do your bidding one at a time.
I was going to say Opoona but I forgot about his siblings.
Dragon Quest 3 functions surprisingly well as a solo run. You get four times the xp you usually would because its not divided among the party (I might be wrong on this) so you level quickly and the hero’s already the beefiest character in the game so. I’m not brave enough to try it but it seems cool and basic in a dragon quest 1 type of way.