check out the first 20 seconds here
i do a lot of speedrunning. i guess iâll share some runs iâm relatively happy with. comments belong to the video above it.
my baby! more to come here. 52 is inevitable.
sub 1:23 was tough!
sub 27 was tougher!
WR is still 58.8 by a japanese runner from way back in 2001, as submitted to an official nintendo contest, verified by in-game code
this was WR when set, but has since been surpassed by a high 43. want to come back to this game to retake it eventually
this is my last standing WR in blue storm currently, and is still âuntiedâ (goldeneye 007 terminology for a time which is untied to the whole second - e.g. next best time is 2â12" or worse).
DKR is a magnificent speedgame, but it can destroy your hands (and controller, in hover) if youâre not careful! very input-heavy game
runabout games are heavily underrated
1080 = class
sub-32!
you canât beat SMK as a speedgame for utter precision
MK64 is a game you play when you want to annihilate your N64 controller
sub-1â12"!
this took awhile to accomplish!
bonus meme run for @VastleCania
when I was in college I spent some time practicing running bionic commando NES. I think I got my time to around 15:00, which isnât too bad looking at the times most people are getting on yt right now.
New in-game-time record of 8 seconds for Doom E1M1. What an absolute madman:
A bit about what went into this:
I never knew blaster master was this busted
edit: uhhh apparently the dude narrating this is a nazi white supremecist. see post below this.
this video starts slow but itâs very worth watching imo
karl jobst is a pretty fucked up person, tbh
the goldeneye speedrunning community in general has produced a large quantity of extremely questionable individuals
karl jobst is one of the people who was seen in the gigantic imgur dump of white nationalist/alt-right/racist/misogynist discord chat logs, intended to expose rwhitegoose and several other GE colleagues and associatesâ political beliefs. i am not at my house and typing on this laptop is unenjoyable so iâll put up a link
please note the following link is extremely disturbing: https://imgur.com/a/X7qLRXa
yeah I did not like the narrator by the end of the video
this is hardly surprising
should I like. take the video down or something
If meauxdal hadnât already provided the warning directly beneath, I would have suggested throwing that info in your post.
im 0% surprised that rwhitegoose is a nazi. i am very creeped out that i was around that dude at marathons
2nd place on my first completed run
Within striking distance of the WR, nice! Are there other active players or have most moved on like the speedrun leaderboard activity seems to indicate?
zombieroboninja has said he may come back if I get WR, so weâll see i guess!
i was actually ahead of WR throughout this run until the final boss fight, which i can save probably 45+ seconds on if executed perfectly
got it!
Jesus youâve been running this game for what, like a month or something
GDQsâ increasing resemblance to NPR fundraising week isnât great, but Iâm awfully fond of their graphic design direction.
is the 237 the number of attempts?
i still donât understand how these timer things work. do you have to do that manually or does it automatically register when you hit a certain goal?
237 is the number of times the timer has been started with the intent to finish the game (i didnât run the timer while practicing). some fraction of those only lasted a few seconds and then were reset due to mucking up the opening input sequence, some died on the final boss. most somewhere in between. there are more detailed statistics available here if youâre interested: https://splits.io/49hw. according to this my total actual playtime while actively running was over 18 hours. probably 30 hours give or take a few total when you include learning the route, practice, a/b testing, and time between runs.
some games have something called an âautosplitterâ for livesplit (the name of the application iâm using in these runs), but usually itâs restricted to PC games where some application can hook into memory to detect loading or whatnot and interface with livesplit. sometimes these programs automatically remove load times to level the field so that players who load games on an SSD arenât advantaged over players who are loading from a spinning disk (or disc). itâs entirely on a per-game basis. for this game, and most console games, itâs entirely manual. iâm pressing a key on my keyboard for each time the split increments, including the last split. itâs possible to mess this up and have to retime it after the fact, but my timing was pretty good in this case.