i forgot about these weird 3d bonus stages in the ps2 version of fantasy zone where the bosses spew coins at you in their death throes
I never knew there was an official release of something resembling Space Fantasy Zone.
only the bonus stges are like that, most of the game is regular traditional fantasy zone, but with cel shaded polygon graphics
SUMMER OF GUNDAM
warning: this is a trick, fightin’ spirit only looks good in still pictures and it plays like garbage
I would have just about killed for that back in the day (until I saw it in motion, I guess ^_ ^); here’s another screenshot of Fighting Spirit that manages to look good:
But
Might have felt similarly had I seen this screenshot for Fighting Streets which looks like it could be kitschy in a cool way
but once it moves, not so much:
What I had was Shadow Fighter which I guess was KIND OF okay if you you know didn’t compare it to a real fighting game
and Body Blows, which was worse
and finally Rise of the Robots
which did not strike me at the time as anything like “the worst game of all time” or whatever people came to enjoy dunking on it as, but which was definitely not good.
They were the only fighting games I had until I got a PC and started emulating NEOGEO games ]_] a few years later.
^ Screenshots from Super Adventures in Gaming: Super Adventures in Amiga Fighting Games , which has some other Amiga fighting games as well.
i know amiga people who still say to this day that shadow fighter is the best fighting game. i’ve never played it, though, and i definitely don’t believe them.
the screenshot with puppet and hai-ti isn’t from body blows, but its sequel, body blows galactic. neither are very good, but when you’re an idiot kid who doesn’t know better, they’re decent enough fun. you don’t have to learn specials either, since you just have to hold the fire button for a few seonds to do them.
Oh good catch, thanks! I grabbed the wrong shot from that page; replaced it with the BB one now.
I didn’t remember it had EZ operation specials. ^ _^
I guess I knew it wasn’t that good because our dorm lobby had a Samurai Shodown II cabinet, which I was too poor to play more than once in a blue moon, but which I adored from afar. Also, I’d seen SFII.
Oh wait I was confused thinking the MK I had was on C64 somehow. So I also had Mortal Kombat II on Amiga, which was good fun 'cause since the Amiga had just one button you could hold back to block instead of having to use a block button, which even back then I hated. ^ _^