Sega-Induced Fever Dream

Yeah, I feel like I am personally responsible since I wished for portable Shining Force 2. Shouldn’t have used that monkey’s paw


i don’t know why this induces so much schadenfreude

I think the time is soon when we can no longer distinguish between robots and PR people. Or, the former will sound more human than the latter!

“ambitious”, “excited”, “community”, “amazing”

kek

Robots are already being used to write boring formulaic sports journalism no one wants to write like reports of high school baseball games, so clearly PR is only a step or two away

being unable to emulate games i ran on a 250MHz mac performa 20 years ago is utterly ridiculous and like… how did this even happen lol

how did this even come out lol

can’t wait for the saturn emulation lol

lol

Hey we had decent saturn emulation on gametap in 2004.

Also jesus christ we are at 20 years of Sega fucking up paid genesis/megadrive emulation (Sonic Jam).

How how can they still be fucking it up.

I think the history of Sega is a history of bad business decisions

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For the record, those were ports! Which makes their problems different from all the bad emulation collections.

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Does that also excuse Sega Classics Collection or GBA PhantasyStar Collection or pretty much every version of PS2 they have released?

Almost like they have been just working with a busted version

oh god remember

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The Sega Mega Drive Collection on PS3, the Vintage Collection and the 3D classics all seemed close enough to perfect as far as I could tell, so there really is no excuse for bad emulation at this point

M2 handled Vintage and the 3D Classics, which I believe involve a lot more hardware-specific emulation work, the kind that is practically impossible with a project like Sega Forever. They seem to be the masters of this stuff, but I wonder how thin they are stretched between their 43 employees (and occasional independent contractor), and there isn’t a lot of industry demand for their level of dedication, which requires serious time, effort and experience.

The 3D classics games are actually just straight ports, completely reprogrammed

I never realized anything that seemed off about Sonic Jam but then again that’s the only way I’ve played through the original Sonic trilogy so I wouldn’t know? What was wrong with it?

The Sonic 2 ring noise is horrible.

Sonic Jam: stage music is streaming from the disc in all of games, so the stage music just restarts after you get an extra life, which is really jarring in a game that’s soundtrack is at least 1/3 of the reason it’s good.

Also, Sonic 2 has loads of weird slowdown where the other games don’t, for whatever reason.

It wins points for having rearranged versions of the stages and LOCK ON TECHNOLOGY though.

I thought the cloud saving problems were resolved but I found out the hard way it hasn’t been. I completed the blue dam in PS2 and used the visiphone to save to the third save slot. I’ve been saving throughout the blue dam with the cloud saves. I turn the game on today and the game doesn’t see a save game in the third slot nor in the cloud. My last cloud save is at the entrance of the blue dam. That’s an hour plus of gaming down the drain. And to top it off, this isn’t even that great a game. Thanks Sega! Clearly there is some sort of bug with the third save slot and the cloud saves.

WHAT

(After Burner Climax is coming back but now on phones)

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