REDACTED [Takenobu Mitsuyoshi Remix] - Super Smash Bros. Ultimate Thread Extended


#503

I’m enjoying maining ness a lot and I feel like I’m getting pretty decent with him.

I’ll try to remember to post my friend code here when I get home.

Really been enjoying watching tournament level play of this game. I feel like they really knocked it out of the park. It’s got a few sort of janky things about it but it’s easily the best smash game since melee imo. I actually prefer many things about it to melee too.


#504

It’s way more approachable than Melee and it doesn’t hurt my hands nearly as much. Tournaments are really fun because there’s a ton of variety, in contrast to Melee’s relatively stagnant cast. It’s a cool game!


#505

been playing a lot at a friends place, i really enjoy snake and shulk. snake is the projectile character melee should have had and his whole kit works really well together, and i enjoy the hell out of his dash attack. you can do real sneaky stuff with grenades and sticky -> mortar -> missile. shulk is a new one, i didn’t expect to enjoy sword characters ever, but i love a character with a good wheelkick (backslash), i love when up-b is an actual damage dealer, and the different arts make it clear there’s a lot to learn to use him effectively which i enjoy.
i thought i would main wolf but i actually find him kind of clunky in my hands. i guess i expected harder-hitting fox mostly, and he’s a different sort of beast, slower.

fun game. now if they could buff some of the more interesting members of the peanut gallery


#506

I have been trying to get back into Snake, but I am constantly thrown off by the change to his down smash, which used to plant a mine. I’d say it’s the most I’ve ever been thrown off by a change to a character’s kit, except I’m still startled when Mario pulls out F.L.U.D.D. rather than doing a spinning attack.


#507

120 hours in: oh you can sell items from the inventory screen


#508

I don’t know what sort of person would put together a frame data spreadsheet of OOS options for every character in a game with a roster this size, but I’ll take it.


#509

Yes that is a very good spreadsheet I should have posted that earlier!


#510

Hey that’s OK. Almost half the people online don’t play Wolf.


#511

i just wanted to play a top tier for once :angrypig: :cryingpig:


#512

JOIN :clap: THE :clap: PLANT :clap: GANG :clap:


#513

I should start up airing out of shield as ness at low percents


#514

It’s like when you unlock new abilities by finding ancient scrolls, but it’s real life and there’s math.


#515

#516

I wish.


#517

I’ve discovered the joys of Being Bowser. People just run right into him and get slammed.

They are like Kid Icarus, dash dancing too close to the sun.


#518

dash dancing is so annoying and imo useless 90% of the time in this game. too many people are still jerking off to melee.

(I honestly find it even more annoying in melee and I kind of hate that it’s a useful technique in that game)


#519

The problem with dash dancing in Ultimate is that you get stuck in the dash animation without being able to shield, so it’s a dangerous option. It can still get you openings you wouldn’t otherwise get by baiting out attacks, but it’s not nearly as useful as Melee, true.

I do like it in Melee, though; it helps with timing mixups and taking aggressive stances without huge commitments. Without it aggressive tempo play wouldn’t be nearly as strong. I think you’d need to replace it with something or the game might become too defensive.


#520

i think the lowered importance of dash dancing is one reason i enjoy this game more. im an old coot, let me just park my butt and wait for the attack


#521

This game strikes a good balance. Smash 4 struck a worse balance, where at low to mid-high levels of play, sitting still was the optimal action so it devolved into a game of “whoever attacks first loses”.

I think my preferred game would be somewhere between the two. I’d love for better movement options in this game, but I don’t want to have to double shine or ledge stall or L-Cancel ever again.


#522

i will always think L-canceling sucks
any tech that is always good and has to be executed like 800x per game, is bad imo