pulled through the fourth wall


#21

you mean whenever I look at another human being? 8)


#22


#23

When I was in my hometown last christmas, wandering around late evening, in the rain, I came across this led-illuminated, outdoor escalator they installed


#24

this is gorgeous


#25

Oh hey, she did indeed buy the stairway to heaven


#26

This inspired me to (ask my girlfriend to) take pictures in this vein.


#27

i want someone to create a Riven-type game by carefully collaging pictures of evocative real-life places into a coherent-seeming whole

(Then digitally adding in lots of switches, plugs and steam-based machinery)


#28

Augmented reality first-person adventure could be a thing


#29

I have a very vague memory of an adventure game that used photographs as its medium. They were kind of hazy, and as you clicked through it kind of zoomed, like some kind of flash presentation. I think it was never actually released? Or when I saw it it was just preview material anyway. I am not being very helpful.


#30

@sleepysmiles you may enjoy this and it may be the one you’re talking about, @Father.Torque

http://www.traumagame.com/

It’s basically Mikey’s college photography aesthetic: The Game


#31

There are a couple 90s adventure games I feel like used actual photos for backgrounds. Bad Mojo comes to mind.


#32

Did I hear the Bad Mojo klaxon?


#33

Yes this is exactly the one!


#34

PARAGON: Eat a piece of fruit before bed.
RENEGADE: Eat a piece of cheesecake.


#36


#38

Every picture of every subway I’ve ever seen from Japan looks like something from an early PS2 action game.


#39


#40

I can’t stop thinking about this


#41

There’s a bit in Silent Hill 4: The Room where you ride an escalator for like 3 minutes and it seems like video game surrealism but


#42

are surreal, out-of-place escalators my new fetish?