Prototypes, Betas, and Unfinished Games

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Quake 2 wasn’t on Dreamcast either, was it?

I’m assuming they mean Team Arena since 3 was an early DC title

it’s probably actually quake 2, either a test build or files from it, etc… something they were messing around with. they are looking at the contents of a dc devkit there

doing some research, i don’t see any crossover or continuity from raster productions (porters of quake 3 to dreamcast, from bellevue, wa) and red lemon (previous owners of this devkit, from scotland) so they likely wouldn’t have any quake 3 stuff on there

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What’s strange is from what I know, Quake 3 was a total engine rewrite from Quake 2, and Q3 on DC came out at the end of 2000 so after the Simpsons prototype came and went. Q2 was ported to N64 and PS1 so maybe there were plans but they were scrapped due to Q3 already on the way.

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twitch.tv/hiddenpalace is currently streaming a Sonic 1 beta rom with some wild shit

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something about the scale of this makes me lol

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Very Quest 64 vibe going on here.

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what a terrible layout!

good design is so consistently just planning for the right number of iteration cycles

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this video has no sound, but the first time link swung the sword i heard it anyway

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same.

OoT was gonna have Zelda II’s Fairy spell:

:fairy: :stampstampstamp:

(lots of other wild stuff in that thread)

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vids:

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Apparently there are still 145 maps in this development build that haven’t been explored yet, since they exist in an older filetype or structure.

The beta content for OoT is so interesting and it’s been trickled out over like 20 years and keeps on giving.

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Really reminds me of a Zelda 2 town turned 3d.

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the buildings always looked like the referenced Zelda 2, and so many of the townspeople are based on Zelda 2 designs. I always noticed how definitively they turned away from ‘wizard sages’ like this guy in favor of creepy potion makers and Story-Enshrined Sages

image

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Because baseball is far too staid for it

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Two tokens per inning!?

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