that font is definitely a choice
and i thought working designs couldn’t go any lower
that font is definitely a choice
and i thought working designs couldn’t go any lower
It seems this game switches between 480i inside buildings and 240p outside lol
a bunch of partial data for a pc engine-powered dating service, found hidden amongst the data of other discs
Full playthrough of Marble Madness II:
Also, screenshot maps of this have been uploaded to VGMaps.
AFAIK the rom is still unavailable :/
there is also a mr rogers reference (mister rogers voice: “can you say tail time?”)
TCRF types have begun the long, arduous comparative dissection:
tcrf.net/Proto:Duke_Nukem_Forever
all those tiny fragmentary “E3” levels reminds me of the original huge/scandalous Half-life 2 leak which revealed the various bits that were jury-rigged for trailers and such. This seems kind of like the WarioWare version of same. I hope someone cuts together an elaborate side-by-side analysis with the trailer showing exactly how each cool setpiece was mocked up.
thank you @Teflon for not being dead and for teaching me the word “greeble”
(CW: youtuber)
can’t believe the top-down rotational renderer from Red Zone predated Sub-Terrania’s release
This news is 3 years old and the shop page it linked to still says coming soon so…
The Don Doko Don Pocket Player
To include Taito’s Don Doko Don, Don Doko Don 2, and the awful Chack’n Pop.
Saukrai shares some footage of the Smash Bros prototype “Dragon King” in this video and talks about how Mother 3 and and early version of Air Ride had to fall apart to make the game in the first place.