Pragmata feels like a modern PS3 game, which isnāt a bad thing.
I reached the end of the game earlier this week and I got the ātrueā ending last night. (There isnāt much to the true ending and it just requires collecting all the collectibles on your radar and completing some post-game challenges that youād probably want to do anyway if you like the game.)
The kid character fortunately isnāt too annoying. The hacking and fighting combination works well and isnāt really cumbersome. I was able to complete everything on standard difficulty without much trouble and Iām not great at action games.
was watching a friend of mine play the demo this weekend, so it is more of a āwatching it being playedā impressione:
It reminded me of a modern day equivalent Capcom five-kins of game, i.e. more akin to PN03 ā read that as
game has a clear/distinctive idea, sticks with it and feels a bit unconventional for it, but that makes it stand out among many clones of whatās in vogue right now.
The Vanquish-connection didnāt occur to me (even though i played that a lot); maybe i am missing the hands-on part that would bring that to the table for me.
Aside from that, on my wanna-have-list now since it clicked enough w/ me, and looking forward to find out which dub version will be the best option.
Watched my buddy play it for half an hour. Seemed fun though it did nothing to improve my initial extremely negative opinion of daughterbot. It shares Vanquishās visual language more than in the mechanics, but yeah thereās just something very Capcom about this - another dozen hour single player story driven thirps with little unique combat flavor married to little unique upgrade systems. Iād buy it for 20 bucks.
I liked the demo a lot. It even has extra unlockable stuff encouraging replays. Stuff like hidden characters and a faster dodge. It felt very Capcom to do that because you know that kind of stuff is just extra work for them. Just making a demo itself is extra work that they could be spending on the game. Making a demo that is basically a bite size version of the game itself is next level. Really shows how much they care.
That said, I probably will also wait until the game is a bit cheaper before playing the full thing.
Itās kind of a spoiler, but the scientist who created the android patterned it after his daughter who was dying of a terminal disease. His goal in working on the project was to cure his daughter and the android was one of the experimental stages.
I have to post in this topic because the weird circle symbol in the topic title is the exact same shape as the ānew postsā indicator in topics one has already posted in and only so many shades different, which constantly confuses me. Now if it actually has new posts in it itāll have two circles >_>