Pragmata šŸŒ•

Pragmata feels like a modern PS3 game, which isn’t a bad thing.

I reached the end of the game earlier this week and I got the ā€œtrueā€ ending last night. (There isn’t much to the true ending and it just requires collecting all the collectibles on your radar and completing some post-game challenges that you’d probably want to do anyway if you like the game.)

The kid character fortunately isn’t too annoying. The hacking and fighting combination works well and isn’t really cumbersome. I was able to complete everything on standard difficulty without much trouble and I’m not great at action games.

Overall, it’s kind of like a combination of

  • Dead Space minus the horror
  • Portal 2 minus the humor
  • Dark Souls minus the punishment

I enjoyed the game and would recommend it.

12 Likes

9 Likes

I keep hearing the PS360 comparison. Is it just the novel mechanic/sci-fi aesthetic or is it also something more particular?

2 Likes

For me, it just seemed like every game they borrowed from is a PS3 title or a descendent of one.

Others say that it resembles Vanquish most of all but that’s a game I’ve never tried.

4 Likes

was watching a friend of mine play the demo this weekend, so it is more of a ā€˜watching it being played’ impressione:

It reminded me of a modern day equivalent Capcom five-kins of game, i.e. more akin to PN03 — read that as

game has a clear/distinctive idea, sticks with it and feels a bit unconventional for it, but that makes it stand out among many clones of what’s in vogue right now.

The Vanquish-connection didn’t occur to me (even though i played that a lot); maybe i am missing the hands-on part that would bring that to the table for me.

Aside from that, on my wanna-have-list now since it clicked enough w/ me, and looking forward to find out which dub version will be the best option.

4 Likes

this seems like a thing i’d settle in to watch a longplay of while dining

4 Likes

Watched my buddy play it for half an hour. Seemed fun though it did nothing to improve my initial extremely negative opinion of daughterbot. It shares Vanquish’s visual language more than in the mechanics, but yeah there’s just something very Capcom about this - another dozen hour single player story driven thirps with little unique combat flavor married to little unique upgrade systems. I’d buy it for 20 bucks.

8 Likes

I liked the demo a lot. It even has extra unlockable stuff encouraging replays. Stuff like hidden characters and a faster dodge. It felt very Capcom to do that because you know that kind of stuff is just extra work for them. Just making a demo itself is extra work that they could be spending on the game. Making a demo that is basically a bite size version of the game itself is next level. Really shows how much they care.

That said, I probably will also wait until the game is a bit cheaper before playing the full thing.

7 Likes

I think the facebook discourse I saw around the time the game came out caused me enough psychic damage that I kind of tuned out of it.

Game looks decent though, I might give it a try if it goes on sale or I have nothing else to play

2 Likes

i’ll say this, if they were going for repellent unhuman they seem to have knocked it out the park

3 Likes

i think the way the kid backseats everything you do is adorable

considering how things worked out with dragon’s dogma i don’t think its gonna start annoying me, no

7 Likes

Whats the story explanation for why they made robot 7 year old?

1 Like

It’s kind of a spoiler, but the scientist who created the android patterned it after his daughter who was dying of a terminal disease. His goal in working on the project was to cure his daughter and the android was one of the experimental stages.

1 Like

5 Likes

I have to post in this topic because the weird circle symbol in the topic title is the exact same shape as the ā€œnew postsā€ indicator in topics one has already posted in and only so many shades different, which constantly confuses me. Now if it actually has new posts in it it’ll have two circles >_>

4 Likes