I am starting to build up a more frequent and reliable gaming crew together once a week. There is just so much stuff that’s out. I am done buying games for a while so I can actually jam and learn the intricacies of a few games. Would love to really learn the nitty gritty on Blood Rage, Elysium, and City of Iron. I think I have a solid hold on Race for the Galaxy now.
i think i’m going to buy a copy of kingdom death (with plans to resell later)
it is literally the trashiest-looking thing i’ve ever seen, i think i have to try it
Not to defend Kingdom Death because #whoa at some of those female models, but what makes you say that? I mean, it’s basically just trying to be Dark souls.
I haven’t looked at it in a while and I guess it’s devolved into just straight-up naked chicks lol
it’s been straight up naked chicks from the beginning
They actually cut back on tits and rape from the first edition of kingdom death
@bib
If you have to try the game, just buy tabletop sim for 10 dollars, play it digitally and realize the only reason people love it is because they spent at least 250 dollars on a single shitty board game. (EDIT: and then play actually good board games with me)
It’s really bad. It’s roll to hit garbage combat, with boring undifferentiated arenas and completely fucking dull enemies. The designer obviously confused looking complicated for having depth. The other two parts of the game are a simplistic tech tree and a random encounter table.
If you need to have a dungeon crawling fix right now: Descent 2e with the app is fully co-op and has far deeper dungeon crawling and monster fighting mechanics than Kingdom Death, explained in like 1/10th the time. If you can wait, Gloomhaven is going to come out in a couple months and has great, actually innovative, tactical fantasy combat (I’m saying this having played the print-and-play of the first scenario). If you need a baroque overcomplex board game with fantasy rpg elements, Mage Knight has been out for years. If you need an RPG with a grimdork setting and some board game elements, Warhammer Fantasy RP 3rd Edition is some good stuff.
I just can’t recommend anyone ever play Kingdom Death. It’s just a shitty game with titty miniatures.
if only it had been a titty game with shitty miniatures
I feel like the very first wave of models had decent chicks but who knows. The game was in development for like 5 years or something and when it was first being shown the minis were really good but now everyone is doing CAD 4-part injection molds and the people who aren’t are working in resine so w/e
(The people doing neither of those tend to be inexpensive which is also cool)
well, okay, i didn’t know about any rape, and i guess i thought all the anime tits were outside the actual game. i didn’t even mean aesthetically trashy as much as i meant mechanically trashy, and a huge lavish overly-complex board game pretending to be dark souls has a certain appeal - though i did have the impression it had better monster fightin’ than something like descent, not worse, so. then again, i guess that the board game jackasses of the greater internet like anything that’s this big and dumb
if my biannual descent crew wants to go in on it i might not be able to resist this morbid curiosity, but i guess i have been cooled considerably
is tabletop sim cool? it always looks kind of clunky to me, but maybe i haven’t looked at it enough
Tabletop sim has become much less clunky with time. The semi recent introduction of scripting actually doing a lot to mitigate the clumsiness. Now, if a mod author is so inclined, they can automate large chunks of set up or gameplay that amount to vanilla book keeping.
But yeah, seriously consider suggesting gloomhaven to your crew as a far cheaper alternative. It also does the whole AI monster deck thing but the design is overall far more elegant.
The problem with Kingdom Death is that it isn’t actually very much like Dark Souls. Any other dungeon crawling board game gives you far more control over the combat. KDM instead will randomly have you punch a lion’s “ding dong” (actual card text) because it is a game for 12 year olds.
yeah thanks, i did google gloomhaven briefly and it looks cool, definitely on the radar
North American Railways is real good. Plays something like Chicago Express the card game.
So my wife and I finally sat down with Pandemic Legacy. As recommended, we played a game without the legacy features to get a handle on the basic rules. It seems tough to win with 2 people. We contained infections and outbreaks just fine, honestly the problem was the hand limit. We discarded so much that eventually we just didn’t have enough cards left to make the cures. With more people, there’d be more hands and therefore more of a “card pool” to hold stuff in without discarding. We’ll play again and see if we can’t adjust our strategy.
strongly recommend that you play 2x2 (i.e. a fake four player game where you play two players each) when you get around to the campaign, it makes things much more interesting, technically it’s more difficult if anything but it’s also more intuitive and forgiving
definitely lean on the researcher and the scientist in your first games, your strategy should be around passing cards as proactively as possible to get cures
also glad you got this, it’s one of the only board games that my wife and I really enjoy playing by ourselves
Yeah, 2 player is definitely by far the easiest set up on pandemic so you need to adjust your strategy (pro-tip? you shouldn’t be discarding so frequently.)
We played Medic and Generalist. It became clear that those two were ideal for stopping the bleeding and preventing outbreaks, but the other three classes were much better at card transfer and finding cures. The map was fine, we just ran out of cards.
The rule that both players have to be on the same city to trade that one city’s card is really punishing; it forces you to spend all of both players’ actions following each other around to trade, basically abandoning any cleanup of the board (which is why we didn’t do it in the beginning). I could see the Researcher being the cornerstone of any group.
Oh, ok. Generalist is generally agreed to be the weakest, last resort character. If you want to focus on disease clean up, dispatcher and medic is straight up more effective because it always has the option of pulling a character over and trading a card without any discards.
Also, you only have to focus on removing a single cube from 3-piles (or the 3-piles entire with a medic). This is important at the start of the game but only paramount after an epidemic is drawn (of course outbreaks are still possible just through sheer bad luck, but far less likely.)
You have on average, 4 full turns between epidemics, which with 2 players is two full rounds. With a dispatcher/medic team, I can definitely recommend that you pursue a strategy where at least every other round, the dispatcher moves to a given city and pulls the medic over to take cards from their hand. Medic can focus entirely on treating cities without having to waste their own movement on going to meet the other player.
Dispatcher + Medic is a lovely combo, yes.
We played Pie Face
It certainly entertained us for ten minutes.
Also the cream tasted nice.
You’d expect quick games like Codenames to be up there, but it’s impressive that something like Scythe is so high on the list. I played that for the second time yesterday and I still have a high opinion of it.
I also played Pandemic Legacy for the first time last week (having played the original many times). But it was with people who are in town only a couple times a year so I guess it will be a drawn-out campaign.