PC Engine: WELCOME TO THE IDEAL WORLD!

Bomberman ’93

This isn’t significantly different than 1990’s Bomberman. What they add to it is more Saturday Morning Cartoon flavor and actual theming in the stages. Now there’s a greater variety of enemies and it feels much harder. I’ve been experiencing this thing with Bomberman where I concentrate really hard to get more upgrades, but once I’m powered up, I thoughtlessly bomb all over the place. Usually, this means blowing myself up and losing the nice powerups that got me there, starting over from scratch. I adore the character design and the music is incredibly. Jun Chikuma is one of the greats. We all know this. Honestly, it feels good to be playing a HuCard within such a heavy CD-ROM year.


Gekisha Boy

Oh hey! I remember playing the sequel when I was digging through another console’s library: The Ultimate Just Got Better: Minty on PS2 - #58 by MintyJuffowup

We’re here with some more pervert comedy. You can get a few points here and there for taking pictures of people’s faces, fireworks, and flowers, but that’s not what’s going to stop you from being fired. First, you’ve got to make sure you capture the assignment, be it a flying car or a hit and run. Second, focus your lens on people exposing themselves or getting seriously injured.

Playing this, I’m reminded of Mitsubachi Gakuen when I punched the paparrazo in the face…except I’m the paparazzo and I’m keeping my face bruise-free. It is odd that Irem would make this.



Doraemon: Nobita no Dorabian Night
I watched Rudie play a bunch of this, but I think it was the HuCard version. Well, I just tried the CD-ROM version. Not only did they add voices, they also put in some cut scenes. This is a very colorful trip, balanced for children. It did the classic PC Engine trick and made me want to keep playing to see more even though it wasn’t particularly fun.

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