I don’t get why you’d ditch the art style. Not feeling it.
![]()
lol this trailer is full of silly tacked on features. I can’t imagine this game in first person.
Pretty amazed Shenmue III seems to be moving at a decent pace in terms of its development schedule.
I am glad theydid not show this to backers first.
Edit: as in I had to find out there was actual footage from twitter.
Actually watching the trailer god I would scream the whole time if it was that janky.
Isn’t jank a part of the Shenmue brand though?
Nah extreme over-ambition and absurd directorial control in 2000 is the Shenmue brand.
Almost every bad decision of Shenmue 1-2 breaks down to Yu Suzuki wanted it that way.
In short Project X Zone 2 is the most display of emotion Ryo has ever shown.
Hey, don’t discount his Sanic Kart appearances.
Jank despite (or because of) the absurd control is part of the brand.
Like being from fucking mars re: media things is part of the Rudie brand!!!
<3
it’s not his fault that all play-testers in QA got hung up on getting the super hang-on highscore, is it?
(…wait, did part 2 actually have super hang-on?)
It’s too much to hope for Algernon Blackwood’s Ancient Sorceries via Akif Pirincci I guess


I don’t know if I’m actually going to play it again after buying it and never really playing it on 360, but what the hell.
(yeah i realize this game is 6 years old, i just thought that was funny)
seeing those stilted dreamcast era faces in unreal engine lighting is bizarre.
i have no forklift in this race but i can’t see reponse to this game being kind.
Response to the game was already unkind. For other, actual game reasons.
Also Brink was idtech 4 aka the Doom 3 engine. But with mega-textures!
It’s me
I’m the person here who likes Brink





