magic the blathering

MTG: More Sexy Witches Than Your Average Touhou Game

Idk if there are many sexy witches, I’m just guessing

More sexy angels imho

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I started playing Arena, which doesn’t matter at all because there is absolutely no social aspect to it. Or I guess there is a direct duel option? I guess you can go infinite with drafting and not spend money? Is that possible to do for a normal human?

You have to choose if you’re optimizing for playing limited or constructed but yeah it is doable if you are rigorous about it and use a spreadsheet like this one to track your earnings and spending: https://docs.google.com/spreadsheets/d/1bIfjh6ghpIgXG9RKv2UBpJutkNEnG50TtdterqabhnY/htmlview#gid=1319113290

I had the urge to play magic again and opened this up for the first time since beta. I am bad at it and have no idea how to construct a deck. I think if you login before tomorrow you get a bunch of new packs for the new standard rotation.

I just saw a black lotus in Akiba for $33,000 USD.

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There’s a win one of each standard card event where they let you use any cards you want.

Here is my unholy marriage of a devotion deck and a hardened scales deck I’m considering for pioneer. Oh and Collected Company too cus why not:

This site has some pretty good/fun decks for copying. Also, I find that just looking at them can give you ideas and help you figure out how to make decks.

https://tappedout.net/mtg-deck-builder/

EDH has been the only format I am interested following the game simply because of its casual nature but also more open design space to create decks you want. I have more fun just using cards I always wanted to use and playing with other people than just the act of winning.

That said wizards has one big issue and that is they still haven’t printed an interesting Temur/RUG(Red/Green/Blue) commander so their sins shall weight them until reparations start.

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EDH seems expensive to me, a guy who just started playing. Also they don’t play it at a good time at my local.

EDH is no more or less casual than regular magic and it’s big enough now that it’s affecting the (already absurd) prices of the secondary market.

EDH can be every bit as limited, expensive, and pain in the ass as all other magic formats.

like 3 years ago, I read some articles claiming that EDH may actually have been the easiest format to jump into. Because the pre-made packs were well designed, effective decks. Whereas, the pre-made stuff at the time for standard, was really basic.

Yeah people need to not conflate casual with cheap. Commander in this year was reported to be the most played constructed format since kitchen magic makes a bigger percentage of the playerbase then regular FNM/Tourney folks. But the issue with more casual self approached formats is that everyone still wants the powerful rare chase cards so of course Commander bait cards have been creeping up price wise overtime.

I’ll even admit that as much as I find Magic fascinating as a card game, I do not feel it is worth the investment (until the card bling effect hits me hard and then I buy singles) so I choose to play with proxies since I don’t even play regularly to begin with.

If you play a premade deck in EDH vs someone who built their own and knows that they are doing you’ll get just as murdered as any other format.

This is the nature of TCGs, and it’s even Moreso the nature of magic where turn to turn choices matter so little compared to just getting your engine online and operational, so the bulk of the game is deck composition.

For the record I hope you mean your last comment in regards to EDH because I’d agree that the way to make an optmized deck is to have an a functioning engine but stuff like Modern/Legacy and even certain Standard formats the turn to turn choices make the biggest choices towards a win condition. But that’s an effect due to EDH not having traditional archetypes like true aggro/control so value engine decks or combo decks are the most “sensible” archetypes.

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I’m playing standard and now pioneer. Pioneer seems pretty adorable and there is card overlap with standard cus Eldraine was so high power.

No I mean all magic. Unless the game is completely different from four years ago it’s a game that looks like it has a billion options but in reality it only has one or two actually viable options on a turn.

And those options will be dictated by your deck and your opponents deck.

Sure it takes knowledge to know what those two viable options are, but there’s not that much going on turn by turn that isn’t just a straightforward extension of the deck.

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I think this depends a lot on who you’re playing with and in what capacity.

I like to say, “if the goal of your EDH deck is to win you’re doing it wrong.” I have an EDH deck like that, and it’s not fun to play against. I also have an EDH deck where the goal is to cast Divine Intervention and draw the game, and a deck that has no real goal other than messing randomly with the board state. There’s also a deck that spends all of its time drawing people cards so I can eventually cast Eureka. Eureka is just a beautiful card when everyone has 40 cards in their hand.

It’s easy to reduce gameplay choices down to viable choices but a lot more goes even in said viable choices. I’ve seen so many tournament highlights that are won due to smart decision making or just intense bluffing. And yeah of course decisions are handled by the choice of your and your opponents deck. TCG/CCG are still luck based by their nature but their varied outcomes is what makes their gameplay model tick.

That said I would argue there is a lot more concession design decisions to make more straightforward and decision numbing cards from WotC lately that have been ruminating formats. When you compare how decks operated from a decade ago till now its obvious the direction that wizards wants to go for is less complex.