The Moon Fields

0MP

The magic system is a little like my initial idea way back when for a charge system for all the items. I found that nobody used the weakest level of magic because the window (between 1MP and 2MP) was not long enough. In fact, knowing that merely waiting could net you a stronger thing really got people to use the actions on the last possible moment. So they either waited for a long time, spammed it repeatedly, or in very very few circumstances they mashed it out in desperation.

Out of all of these scenarios only the last one was annoying to the players. To be clear, what is happening is that the players want a skill to occur but are unsure if they’ve reached the minimum MP to use that skill. Mashing out in desperation nets you nothing. It’s not just useless, it’s just nothing. And I have no idea what to do. E.g. if you press the button for the MAGIC BOOK and you don’t have enough MAGIC just wtf am I supposed to do?

I think I’m going to implement a visualization system for the MP. Maybe if it’s obvious that you don’t have MP then doing nothing when trying to use an MP skill will make sense… We’ll see what happens by the end of tonight.

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