maybe we can revive this and make it the unity / C# thread? @LWJoestar u ok with that?
learning how to do coroutines. am I understanding properly that they are basically just automatic iterators? the INumerator is the iterator an an INumerable is the iteration variable?
The idea here is to start the “Crash” sequence and reload the level after a short delay, the tutorial I was looking at had me doing Invoke()
, but I think string references are wack so i figured I’d just learn coroutines