I can’t see any chance of captain A
Morocco!
SNK Fliers from E3 1999
and on the back
Magic Sword, Nemo JP flyer (Capcom) - Magic Sword / Nemo - Capcom (Video Game, 1990) - Japan | The Arcade Flyer Archive
~ ~ ~
Nemo EU flyer (Capcom) - Nemo - Capcom (Video Game, 1990) - EU | The Arcade Flyer Archive
Yoshitaka Amano
“V Jump” Final Fantasy VI Advanced Edition
1994
Star Wars: Return of the Jedi
Atari’s last published arcade game. 2D, curiously enough.
– Return Of The Jedi - Atari, Inc. (Video Game, 1984) - USA | The Arcade Flyer Archive
flipping through the King’s Field manual translated on archive which isn’t all that visually striking except for this primordial polygon collage
Cliff Hanger (Stern, 1983) arcade flyer
Came out three months after Dragon’s Lair. Uses footage from late 70s Lupin III films “The Castle of Cagliostro” and “The Mystery of Mamo.”
– Cliff Hanger - Stern-Seeburg (Video Game, 1983) - USA | The Arcade Flyer Archive
– Cliff Hanger (video game) - Wikipedia

Strider 2 illustrations by Harumaru
"Harumaru is a female artist who worked at Capcom from 1998-2000. She is famed for being the lead artist of the hit 2D action side-scrolling title, Strider 2. Since she was 15 years old, Harumaru sent fan artwork to various video game and anime magazines — which eventually lead to her being hired by Capcom as the lead artist for Strider 2. For Hiryu’s design in Strider 2, Harumaru took advice from fellow Capcom artist, Shoei, who described Hiryu as a “crazy-style” protagonist who would fulfill any assigned mission.
Harumaru was not only responsible for Strider Hiryu’s character design and concept artwork in Strider 2, but she also illustrated the beautiful story mode cutscenes (above), ending sequences, and helped design many other characters who appear in the game.
Harumaru also created a variety of promotional character illustrations and poster artwork for a variety of hit Capcom fighting games, including: Street Fighter Alpha 3, Street Fighter III: 3rd Strike, Project Justice, and Capcom Vs. SNK."
– Fighting Game Artists - Shinkiro, Harumaru | TFG Artist Profiles - Part 9
Harumaru also did the illustration used on the Japanese Street Fighter III: 3rd Strike Dreamcast disc:
Skelagon (Nichibutsu, 1983)
Known as “SF-X” in Japan
Abarenbou Tengu “Poster” – from Abarenbo Tengu & Zombie Nation (PC/Steam) in-game gallery
(Nice little art gallery in the game but for actual playing, extracting the NES/Famicom ROMs with GitHub - Infinest/Gimmick-ROM-extractor: This application allows extracting a raw NES ROM from the game files included with the Steam release of GIMMICK! Special Edition and playing them in Mesen for instance seems to be the better option.)
Ahh hey that would explain the rounded corners! I bet you’re right.