I don’t think giving up your saves is the “true” ending in the yoko taro sense
I was thinking earlier today how if there’s another game connected to these down the line, it might follow ending D with the ship shot to another world, crude ark as it was. Ending E also contains that possibility though, just with our protags + remaining life on Earth too.
yeah i’m curious to see where they’ll go from here. a part of me wonders how the success of this title (this is Taro’s most financially successful title, no? can we make that call, yet?) will influence that, too.
but yeah, one of the best games i’ve played in a loooong time. gonna get myself past the intro stage on a new save file today and then i guess i’ll play Persona 5?
but, to be honest, i feel like i’m not done processing this game, yet…
so the likelihood i’ll just keep playing is pretty strong haha.
i sort of enjoy that one possible takeaway from this game is “actually, nothing deserves to exist.” that characters are allowed a multiplicity of qualities is refreshing. no one is totally pure and no one is totally evil.
but man…poor Pascal 
someone also said this (i forget who), but i also walked away from Pascal. i don’t really know what is supposed to be the “correct” response to that situation, so i chose what felt like my most authentic response to that kind of request (given the options available).
that moment hit me pretty hard and i had to turn off the game for a little while. lol
I think it’s a pretty affirmative take on humanity itself. We might be assholes, bigots, we can make wars and kill people and maybe we can’t live with our decisions, but in the end of the day our creations still strive to be like us. And, in the end, if we give up our save file to help someone aren’t we proving that the player, the only human in that world, is good?
The names of the enemies are a little self-indulgent but aren’t we indulging also if we start the second loop to discover them? I smiled so much at Kierkergaard, I felt that I deserved to know his name since I was playing the game for thirty hours at that point. It was a twisted reward, but one of the best.
And… yeah. I walked away from Pascal too. I think the “correct” choice would be to wipe the memories because then when you get back to the village they are selling things (including a child’s core
) and one weapon, needed to get ending y.
one million shipped/sold, so i’m guessing so.
yeah i take this as a much more positive thing. like hey humans haven’t been perfect and trying to blindly/directly replicate them is a bad idea - but the response is for various ideas to exist together rather than a single dominant ideology.
So yeah, got to end E. I have not gave up my saves yet because I want to finish Emil’s quest first. I dunno, I feel I owe the little guy at least helping find his memories.
I am going to need time to process all of this, but I loved this game. Like the first, it not always get things right, but I love how it still tries and when it get it right it’s oh so satisfying.
I liked the reference to the first Drakengard in the red dress girls. I was thinking how this tied to how we are still paying for being murdering bastards in Drakengard. We ruined that world, then the Earth, then the Earth again by ruining project Gestalt and here we are with machines and androids waging endless war in the name of dead masters. But the ark part and ending credits end things with hope?
I do wonder how do come Devola and Popola to someone who hasn’t played first NieR. We know who they are and what they did so their arc work, but they may not appear enough for new players to get the same attachment?
idk I thought the “reprogrammed to feel more gulit” part was uh, pretty salient actually!
I think the their novel section covered their issues and even explained about the other set messing up the Gestalt Project.
Yeah, that was particularly cruel in regard of the androids.
So I tried to finish Emil quest and I cannot? I got to the part where he gives you the key but got to a point when I cannot interact with the elevator when I was playing normally. And now in chapter select I choose just before you go to the missile quest and I cannot either interact with Salesman Emil or the elevator door? I still have the key.
did you try the elevator button rather than the actual door? i think they might be separate triggers?
hence why i said “one possible takeaway!”
and to @teblus - i didnt visit the village after! kinda felt like that needed some time to cool off haha.
Looks like I have to do the whole quest again, which is not that bad.
Oh, I remembered, when they gives you the debut tools I thought it was what you needed to get ending E. Like you were supposed to hack the game itself to get it. Guess is just debug tools, though they may be fun to play with.
oh yeah it seems sort of crazy for them to have the debug tools in a ps4 game, are there (m)any other examples of console games with that sort of thing?
Sonic 2
eve’s tattoo is also the symbol of the cult of the watchers. it was doubly amusing because robot cannibalism started exactly in the following scene after the reveal
I’m not exactly sure why robocannibalism was a thing in this game but it fits well enough thematically so whatevs
Are the ships lost forever when they day or they are used for more than one player? If ships are used more than once numbers may add up. And I guess the first ships were from the QA testing this thing?
Who knows. The way I see it is the game is asking me if I would give up my data to make and act of kindness. And from my point of view, someone experiencing the same joy I experienced is well worth my meagre 27 hours playing this. Only thing that stopped me is that I’ve yet to help Emil to locate the Lunar Tears. Which is weird, not taking the plunge the first time because I felt indebted to one of the characters.
But then again, this is Nier.
This is the first game that has made me tear up while fighting a final boss.
For ending D, is there any difference if 9S says he wants to go or stay?
