I am still making a tabletop rpg

“hiding” was probably too strong a word, i would’ve shown it to them if they asked but they never did. i didn’t bring it up until it became relevant, basically. sort of how like with a good manual or tutorial or difficulty curve, you try to organize everything so it’s introduced in the order that is most natural/conducive to understanding. but i could be BSing a justification right now

that said i know you know a lot more about this stuff than i do, and i always look forward to reading your feedback, even if i sometimes do a bad job of expressing it