HITMAN™

I bought this for $60 and havent played any of it :angrypig:

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God I’m so excited for that mode. It really forces you to either embrace perfect timing and execution, or giving in to chaos and just getting sloppy with it and hauling ass.

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I was not prepared for how loud this video was the moment it starts.


waging my own private war on Sick Games

Really enjoying freelancer. it’s challenging but also freeing because silent assassin perfection isn’t really a thing. it doesn’t care too much if you kill non targets or take disguises unless not doing so is specifically a random bonus objective. the importance is on just getting away so you don’t lose all your progress. good. when I saw the medical room in the safehouse I just thought that was where 47 sleeps cause he’s such a freak/cool person but a loading screen warned me that there were consequences to getting injured and so I’m hoping there’s a self-surgery minigame where you take out bullets and they hit a metal pan and make a tink noise. you start with nothing but a handgun and anything you take with you you lose if you fail so it’s really good at making you feel like you’re cut off from all those ica assets and support. really like the loading screens of 47 travelling to and from his targets while some pulsing electronic score plays. after you do enough targets you get a “showdown” mission and take out a leader whose identity you have to figure out during the mission, after that I got a loading screen where he was sitting in a airport while some nice peaceful music plays. order has been brought to chaos. really great

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It’s so good! You can get away with approximately infinite shit in the main mode with just a lockpick, coins, and silverballer, but these super stripped down levels force you to use the environment so much more.

I also love that SA isn’t a thing for me in this mode. Sometimes you get a target you simply can’t kill quietly! Adequate is better than perfect. And you get to see more of how the sandbox works, which rocks.

Probably the coolest shit to happen to this game in a while. My one complaint? Wish they didn’t take quite so many iconic items out of the levels, like the amputation knife in sapienza.

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yes so many times I’ve been running through a level and then hit a door that was locked and just stood there like “well I’m out of ideas now” cause I’ve been too conditioned by the campaigns need to design the possibility of sa/so into every level. then I try to get around that in some way that I’m not used to and oops here comes a guard and next thing you know


my favorite hitman level out of the whole series is the one where you’re on the run of from the cops in absolution and the one thing I liked about the thief reboot was the forced run from the law sequences. and this is a way of inducing that sort of thing more naturally. and since you can’t save scum, things like just trying to grab an item on a desk next to a guard is more exciting, you could fuck the whole run up right then and there. I hope they never patch this to be easier

the hardest part is listening to diana’s disappointment in all this failure on the part of 47 all the sudden

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Okay so… I have all these games on PC but might get them on PlayStation 5. If I bought a Hitman 3 disc would it just be Hitman World of Assassination? It seems like I could buy H3 for $30 and easily get everything on PS5.

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Uuuuuhhhh, I think so?

https://ioi.dk/?panel=hitman%2Fnews%2F2023%2Fhitman-3-to-become-world-of-assassination

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Right on, I’m gonna nab a cheap disc copy off eBay.

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I think the only thing you might need to get is the DLC package that’s like $30. The sniper missions and Seven Deadly Sins escalations are whatever, but the New York bank and island resort DLC levels from Hitman 2 are worth the cost.

Just reporting that I began playing World of Assassination and I am having SUCH a delightful time. Been about a week since I started playing… I have completed the first game and am beginning Hitman II. Miami is a wonderful first level. Cannot believe I didn’t pick this up earlier

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Better late than never! Hitman is one of the most 2011-2020 games, and just one of the best of that decade in general.

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My only complaint is that if they were gonna treat the story this bad, they shoulda cut it! Everything else is perfect, and the actual writing/VO in the levels is frequently very amusing, and very carefully utilized… this team has a great sense of humor. I wish it had translated to the cutscenes lmao

I was introduced to Hitmaps by a friend last week… I’m curious if there are any sites which have diagrammed the various states and walking loops that key NPCs have in different levels? I find this scheduling so fascinating. A lot of the states in the first game in this collection are fully triggered by player interaction, so it was fascinating to start the Miami level and to see how Sierra doesn’t actually enter the fan/backstage areas until after her race has concluded. Hoping this team gets even more creative with how the target characters move through these spaces and how they react to player behavior.

I played Paris 4x and gradually realized which conversations and events were triggered entirely by passive player proximity… a lot of stuff in the first game really only happens if you are looking for it to happen. Fun to see the next game growing a little more complex.

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it really feels like they re-figured out what everyone liked about blood money as the new trilogy progressed. like every level should be as fun to fuck around with NPCs on as like a new life or murder of crows. people sort of chilling til you fucked around was something i didnt really like in hitman 1 because it led me to run around beaning everyone in the dome with a fire extinguisher. the new mode is like fuck yeah im playing goddamn hitman again i have to figure shit out myself…i got into hitman cuz my dad got original hitman 2 with his gfx card in the 2000s and i spent so fucking long trying to figure out that first level…im glad theyre still making these and they arent totally awful!!!

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also the original hitman 2 has my favorite plot out of any of the games, where agent 47 has retired to a life of peace gardening in a monastery before circumstances drag him into the world of assassination again

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The last mission in the monastery was always really cool to me, getting to your shed and loading up on weapons.

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Gotta say, I can’t recommend saving an alerted level to do a Showdown in Freelancer. Especially when that level is one like Isle of Sgail.

Freelancer mode is a fucking menace. It’s gotten me to do things I would never in my life do in a normal Hitman run. I had a bonus objective to get a collateral kill in Bangkok via explosion, and one of my targets was a celebrity (?) hanging out on a lounge chair, with like five hotel staff waiting on him. Is he there in the main game? Probably! Have I ever seen him, in six, nearly seven years of playing the game? Nope!

Anyway, I dropped a proximity rubber duck near his chair and killed…everyone there, I think. Then I had a task to shoot someone with an unsilenced pistol, so I repaired the Tuk Tuk, shot the guy in the head, and then desperately kept trying to evacuate in the aforementioned Tuk Tuk as bullets pumped into 47 (turns out it takes a good…3 seconds or so, for the objective to get marked complete).

Hitman…what a game.

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