GUN GUYS 2020: Gun Gal Rises

like the NFL these games are state media

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Have any of these games ever topped shooting it out with Russians through Pentagon defense contractor McMansions in Northern Virginia in Modern Warfare 2

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Haven’t touched the campaign at all, but I guess MP is OK.

TDM rewards camping too much, so I try to stick to Domination, and so far it’s been an alright time.

That said, I also popped in Modern Warfare Remastered, and even though that game has vastly fewer people playing, I might prefer the twitchiness of it a bit more?

Gotta wonder how much of this comes down to the amount of vestigial Quake 3 code rattling around in these things.

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Looks fuckin terrible freal

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Can’t wait to play it when it’s $4.

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Homefront: The Revolution except all the Koreans are replaced with murder robots


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I haven’t touched the campaign of Modern Warfare, but I’ve been playing the hell out of multiplayer. Well, kinda.

TDM is pretty boring, so I’ve been sticking almost entirely to Domination. Turns out the best way to limit camping is to play a mode where you gotta move a lot (and occasionally camp).

Everyone on the internet is hollering about the M4 (it’s fine) and the 725 (it’s a bit much), so I’ve just been using that big honkin’ LMG you get from the start, or pretty close to it.

Everyone also seems mad about the matchmaking, which uhhh it seems alright? Trying to decipher all these COD player terms but the best I can gather is that everyone is mad that they’re getting matched with people who are trying to win, instead of being able to steamroll randos every match.

Ground War seems bad? The big city map is boring, the weird quarry one is better. If I wanted to play bad Battlefield I’d play Battlefront 2, or the one where you blind perps with your cop badge.

I should mess with Gunfight and Kill Confirmed, I guess.

Oh also there is at least one map that just seems out and out broken. It’s cool if you get dropped off on the side with all the good vantage points. Less so on the other one.

Anyway, I dunno. The only other COD I’ve played (apart from very briefly dipping into what’s left of the WWII and Modern Warfare Remastered player pools) was Black Ops 4, which I mostly enjoyed (in some ways more than this one!) but kinda got tired of having to pick and counterpick the character abilities. Having just sorta vanilla characters seems fine.

Hopefully some more colorful stages come to this thing because woofah, it’s technically very nice but pretty boring to look at.

COD MW: OK if you avoid the war crimes mode/10

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the 725 rules i’m glad it’s making every window camping cod player piss their pants in fear

I haven’t messed with it yet but I guess it has an absurdly long range?

Been using the R9 myself. I’m a bad shot but the recoil pretty much guarantees that my second shot is a headshot. Assuming I survive long enough face to face to get a second shot.

of course if I just used the 725 it’d be a one and done

Sounds like they nerfed the beefy shotgun, but also my LMG. Ah dang.

Claymores have a smaller effective radius and callouts (which I got pretty good at listening for and occasionally whipping around to get the drop on someone) are only heard between your team.

So, uh, guess I need to change up my strategies.

Excited for Hardpoint, though. Hell yeah.

I’ve been playing a lot of the Gun Game and I believe I have already tired of the Gun Game.

Apart from unlocking cool doodads for my guns I feel like I’ve sorta experienced what multiplayer has to offer (says me, the coward afraid to play Gun Fight and Kill Confirmed and a few other modes).

I guess it’s time to dip into the War Crime campaign, unlock all these other operators I can’t use in multiplayer yet because I’ve only played multiplayer.

What sorta goat sacrifice do I gotta commit to get people to play the one true Gun Game, Titanfall 2, again. What’s it gonna take.

In “Embassy,” the heroes are forced to watch from behind glass as an Al-Qatala enforcer named The Butcher seizes the compound and begins executing the personnel. Eventually, they fall back to a rooftop, under assault from mortar fire and charging fighters. In “Wolf’s Den,” the Bin Laden raid-like, the player takes part in a hunt through the complex of concrete rooms shooting hostiles and securing women and children, before seizing computers and documents.

Because the game goes nearly shot-for-shot with these films, we’re able to note the very specific revisions it makes. “Embassy” takes 13 Hours’ base jingoism and hikes the body count even higher on both sides, spooling up an event in which four Americans died (two from smoke inhalation) into a Thermopylae-esque last stand worthy of every hour of Fox News coverage.

In what is to me the most indelible moment of Zero Dark Thirty , Bigelow brings the camera over the shoulder of a Seal team member as he aims his gun up a staircase landing. In half-whisper, the soldier calls: “ Khalid! ” to falsely bait out his target, who is shot dead before he even enters frame. A balding, unarmed man wearing a simple tunic slumps to the ground; the soldier fires a final bullet into his body and moves on.

In Modern Warfare ’s version, as the operative approaches the landing, “Al-Qatala Male 2” rounds the corner shouting “You will pay in blood for trespassing here!” before being killed. Replaying the scene a few times, his clothing seems to change: sometimes a tactical vest, sometimes a bandolier. It’s difficult to tell if he has a weapon on his person, but he always has knee pads, fingerless gloves, and a thigh-strap holster.

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This is way better game criticism than I’ve ever seen before from Ars Technica. This new writer Nick Capozzoli is solid.

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https://www.twitch.tv/videos/313467392

My brother and I would sneak play IGI on the family Pentium III

and Steam reviews for this make me kinda wanna play it