games you played today: winning eleven

I finished up Torment: Tides of Numenera tonight. I think I like the concept behind the story well enough, I’m just not sure they used it to craft a particularly well told tale.

The ending bit was much more talkative than one would expect (I mean the game seems like one where that would be an option, but the in-game context around it was a bit wild). I went with the least bad ending that didn’t involve me having to fight anything.

I think I enjoyed my wildly misunderstood version of combat from Planescape: Torment more than the system I understood okay enough here, sure it lacked strategy but it was a lot quicker >_>

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the one thing that P:T combat has going for it is that the optimal party configuration is like, one healer, four melee attackers, and you as the sole mage, so the RTwP AI is conspicuously neither lacking nor too complex to manage, since you’re mostly just picking from one character’s skill slots

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I mean I guess this is technically helpful dialogue but lol. Between this and the solutions to puzzles being yellow spray painted on walls this isn’t the most subtle game ever!

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please tell me he still says WHAT’RE YOU BUYIN?? WHAT’RE YOU SELLIN??

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I have not heard him say that

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what is the FUCKING POINT of this remake

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I can’t get over how they made saddler sound

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yknow i thought i would hate it but im kinda into it

Im more worried about how they did my boy Salazar

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See I am all for games putting up the most blatant neon “point of no return” signs whenever necessary, better this than having to google it myself.

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Very much the same, especially as someone who has trouble parsing the cluttered environments of modern games.

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He now ends every transaction by saying “my pleasure.”

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Got the River City Girls collection because of the hype on here about the double dragon content. In theory I shouldhate this for the leveling up, but it doesn’t feel grindy. Not sure like the double dragon content, but it’s otherwise a fine game.

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stalker 2 is a land of contrasts so far

every time I load the game I have to wait a minute or two for the world to pop in because it looks like this at first

but it has what’s really important about stalker

sitting around a campfire while a guy in a gasmask clumsily works his way through a series of guitar riffs

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The opening shot of STALKER 2 being a bombed out apartment flat is a visceral moment for me and I think for a lot of Ukrainians. Such images have been everpresent over the last few years. Russians have bombed so many apartment blocks into rubble, seeing that particular image so faithfully realized hurts but also feels like a reification of the immediate past; that the ordeals ukrainians have gone through are real. I have no doubt that some of the developers have personally experienced that opening scene in their actual lives (I remember hearing, before GSC moved headquarters, that one of the programmers was working out of a makeshift basement bomb shelter in 2022).

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a missile directly hit their headquarters iirc

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One of the biggest changes from the original STALKER is the way the voice actors sound. It is not just that they spoke Russian in the first game and Ukrainian in this one. They sound like real people now instead of gopnik bandit stereotypes. Only a few characters have done a ‘tough guy’ voice so far. Its very different from what I expected (from the execrable english dub that has been in all the trailers and previews)

You know how Joseph Gordon Levitt tries to sound like a grown up by speaking an octave below his natural register? That’s what everyone in the original game sounded like to me. I also felt that the polish dub of the Witcher games had this same affect so it isn’t just how one language sounds to my ears vs another. It’s an actual change in direction. Now only the posers sound like posers instead of all the characters sounding like posers. Everyone else just talks in a natural voice

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The Ukrainian dub is so good. The trailers with bad English voice acting really weren’t doing the game any favors.

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i wish i had a list of which games had unusually good dubbing in non-english languages

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I think the consensus on Tears of the Kingdom (and Breath of the Wild for that matter) was that every language but the English dub was a better choice.

I was mad the final bit of the game wasn’t subtitled, and the lip flaps didn’t match it, but playing Assassin’s Creed Unity in French was much better than everyone running around with quasi English accents.

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Canadian french was the best totk dub because quebecois is a fanciful elf language spoken by a strange people

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