heaven’s vault is such a great game, good call
Heaven’s Vault! Heaven’s Vault!
am trying to see how much of the game I can do without reporting back to Myari. wondering how I can ditch Six somewhere to stop it snitching on my rad discoveries
it is possible to permanently get rid of six, in a number of ways, though its been so long since I last played I don’t remember how
Been playing Phantasy Star on the Switch lately. I kinda love it. Like it’s both surprisingly sophisticated and super antiquated at the same time, and…I dunno if it’s just The Nature of the Game or product of the translation/character limits, but a lot of the writing is just bizarre and fascinating.
Wandering an underground tunnel only to be accosted by a huge robot demanding I bring shortcake to the governor…that’s RPGs baby.
Also that governor being all “hey man thanks for the cave cake, by the way HEARD YOU WANNA KILL THIS TYRANT WELL HELL YEAH LET’S GO” with zero subtlety…
Edit: just the idea of this woman strutting around with a sword out at all times, followed by a talking cat and some dude, chugging colas and knocking back burgers fighting cave draculas and weird bugs…
disagree! somnambulant perhaps, SNL/Blues Brothers blandness as a pejorative absolutely not (have you played Blues Brothers 2000??? peep the music in that travesty and then come back to this). special music imo. as a direct comparison to soyo oka’s god-music for the first game? sure, it blows ass. that said, near-zero composers hang with oka, so. it also doesn’t at all try to rival her soundtrack; takes a different tack entirely. i’d say PW64 is one of the top 10, maybe top 15 N64 soundtracks. i don’t think there’s a single tune i don’t like, and honestly while it has some tonal markers that aren’t necessarily exciting (surely the impetus for the SNL / BB dig), the vibe it creates and some of the dank riffs and lines… great stuff. imo, anyway. i honestly think the whole game is really great (possibly better than SNES), and a large part of that is the music. it’s so… earnest. it’s earnest beyond belief.
i’ve been playing Remnant II. it’s pretty fun but feels kinda soulless.
oh yeah i also played some Tunic. the music is pretty moody and i dig it, but dear god this game is a slog. the manual / language obfuscation thing is cute but not particularly interesting thus far… but i don’t know that i’m getting to the finish line here because the game just has done absolute fuckall to grab me.
good: controls feel great, visuals are aesthetic, legible, tight.
bad: does every game need soulslike stamina now? i don’t think this one did. i’m not sure i jibe with this world/level design even a little bit
pretty frustrating game. i’m getting hollow knight flashbacks.
A friend who does not often have spending money excitedly gifted me a copy of the Hogwarts game on steam, so despite going into it knowing this game was going to suck, I gave it a shake. Slumming it in the big triple-A zone as I have the past month or so (Call of Duty, FF7 Remake, this) it now seems to me that the defining character of games made at that level these days is the contrast between high quality assets and cheap as fuck presentation. This game has a ton of money behind it, and there are so many bespoke animations spinning around you at all times, and tons and tons of voiced dialog, but it all fails inspection if you just stop and look at or pay any of it any attention at all.
The exploration is cool, and the one thing I can say about the movies is that the films had very strong art production that translates very well here. And it is funny to gawk at. Walking the halls and seeing fake NPCs going along their routes or bobbing their limbs around like slack puppets, or when Miss Patmore from Downton Abbey walked into and exploded a vase in into a million pieces as she was giving me a tour, there’s a level of brimming chaos and motion here that reads kind of like an MDickie game like Old School but with a completely wasted hundred million dollar budget.
And the game design reeks of dopamine drip mobile games. Truly like a garbage game in many many senses.
Fashion Dreamer continues to be far more fun than all its limitations suggest it should be. Ultimately, any look consists of at most six different elements, which is just too few. Like, belts, please? Removable neckties? Gloves? Also, where the fuck are my 2011-vintage bandage dresses?
On another note, it me.
Caves of Qud is out of Steam early access today so I plopped down my money and started it up to see if it looks like something I can get along with.
It does.
-
Controller support
Works fine with the DualShock. The default (and I’m not sure they’re remappable) controls are a little unintuitive; couldn’t even figure out how to move my character! Had to quit and restart in Tutorial mode where it explained that to move you uh what was it press the left analog stick in the desired direction, then press R2. To move a square. I think. Whew. Well, I suppose it’s something you get used to… -
Eyeballs
You can crank a Contrast slider all the way up to get rid of the game’s patented faded pastel look and have a nice black background. You can also toggle off various flashing FX, it says, so hopefully the game won’t zap my eyeballs when I finally get to some heavy action. -
Guns
I’m not into shooting guns in games these days but it looks like there are at LEAST a couple melee-focused typical character builds–the first couple were and I haven’t looked farther than that yet–so this looks like it should be workable. And I wouldn’t mind a crossbow or something, don’t know if it has those. -
Non-permadeath
“Classic” mode is permadeath but some modes (one was called “Roleplay” or something I think) say something about saving at checkpoints or checkpointing in towns or something which maybe means being able to restore from a recent spot if you die? Which is what I would prefer because I’ve discovered from playing Angband that I actually kinda hate permadeath; I want to be able to chill out and fool around and be able to make mistakes, otherwise I get stressed out and that’s not why I play games. So anyway I think my wimpiness will be at least somewhat catered to.
I’m almost done with Star Ocean The Second Story R and this game is so tri-Ace.
im so casual lately
oh no webfishing is actually as good as everyone says. its definitely like a game that came out of a game jam. you start playing it and you cant help but thinking ‘wow i wish this had more of x’ but like, its pretty in depth for being a decent fishing minigame/chatroom/dressup/fishing upgrades game. like theres lots of choices for appearance even in the early game so you can get looking pretty unique. theres some exploit right now wheer people can join servers that are code-only but all they can do is join and leave so every once ina while Air Traffic Controller joins and leaves my private games but apparently before people could join and ban you from their own server. so at least they fixed that shit
theres a metal detector so you can search for unique outfit pieces, a scavenger hunt for bones so you can make a ghost rod, scratchers, lots of little props that you can put out to make fishing vibes better, including a toilet you can fish out of
you can play guitar for your friends and it looks like if you know how to play guitar it’ll be a really good time. i do not. i make noise on my guitar
this image is my proposed new titles for the next webfishing patch. please add all of these (you can pay 9999 dollars for a ‘straight…’ title if thats what suits you)
we all got on a tiny rock that you need to get to by launching off a blue mushroom and it was NOT EASY but look how many of us made it. the fish gang. real gamer hours
i started nikki unlimited and ive barely played any of it but ALL THE OUTFITS ARE SO CUTE and theres so many slots to wear things. you can pick socks AND shoes, hat and hair accessory, cuffs, makeup, you can fucking layer in it. every time you find a new outfit you get every piece of it to mix and match on your main walking around outfit. i never played this outfits have powers game before so its all very novel to me, and its in the form of a free to play mmo with gacha elements so i dont recommend putting any money into it. but i made a cute bee girl outfit with all the dumb free promo stuff i got from looking up ‘decemeber infinity nikki codes’ i just rememebred this game is called infinity nikki and not nikki unlimited and no it is not a yume nikki saga game. it shouldnt be allowed to be this cute though. im definitley gonna wander around more trying to figure out the mysteries of the coma incidents while looking SO FUCKING CUTE
i cant belive i didnt take any screencaps of my outfits i think i was just too enamored with how much i liked how everything looked
oh also the installer has the most obnoxious sonic adventure ass horn song going on so i super recommend you mute this game until it installs its a fucking lot. i should turn the music back on in the gmae though to see if it got any better
If FromSoft went a million years without making another game where you ride a horse around a big open world I’d be perfectly content.
There was an interview with them recently where they said they had no plans to continue Elden Ring as an IP game wise which I think itself is worth of a Second Game Of The Year Award.
found a note to myself to follow up on whether BG3 mods had improved to the point where you could cleanly remove them from saves that had had them. successfully managed to rip out the mod I’d used a year ago to fix the quest flags for recruiting minthara after I’d killed her (back when the recruitment on a good path was an unsupported edge case) which means that I now have an endgame save that has all my party members and is mod-free, which means I can actually load my save on my macbook and not just on a windows machine
that only took like half an hour but was very yak shavey
oh I’ve played BB2K lol wasn’t referring to that but a general thing after listening to some reheated soul riffs over and over, it’s got some great moments tho!
anyway
what are the top 10 N64 soundtracks?
edit: ok speaking of Pilotwings someone is hang gliding over the neighbourhood I am delivering to rn
19 left. The last one was really easy, I just had to watch a playthrough
Tried out Dungeons of Blood and Dream, a moody-yet-cute dungeon-crawler roguelike. Has a distinct, handmade visual sense involving vividly-coloured, repetitively-textured environments — shadows are all “painted” onto low-poly models, like a lot of 3D indies are doing these days.
Designed to kick your ass at first (or as least mine). Found it quite more-ish. Took me 2hrs to get past the first level, though seems like early stages get a lot easier as you gain knowledge of the systems and collect permanent upgrades. (Tips for beginners: avoid damage like the plague, and master use of the shield spell ‘Q’). There’s a quirky hint system you can turn on (recommended) where little faces from your UI say different things based on your situation.
There are a bunch of ways that HP can be sacrificed for risky gains: to make money for spending at shops, or to cast powerful spells.
A lot of discovery-based mechanics: potion identification, and a neat ring system. Rings you pick up will have slightly different effects based on which finger you put them on. Delightfully, you can see them on your hands diagetically. Pick the right one and you might get a special bonus, e.g. vampirism instead of just a hp bonus. Vast majority are good, but some rare effects can even screw you over. One ill-chosen finger/ring combo sees you get followed around by an evil invincible head. It seems your fingers can be severed, though haven’t figured out that mechanic yet.
So because I was depressed about family shit, I stayed up way too late and beat SO2R, which man, that was a fun game to fuck with. Actually looking forward to replaying it as the guy next time at some point. Weird that I’ve completed 2 RPGs in the past couple weeks, but so it goes.
17 left.
15 left. 75% is pretty nice for a milestone.